Hi !
It's hard to change this, but we do our best to make the project as "international" as possible, even if there's always too much french posts in this forum
About animations, there's some bad news ... Raydium supports MD2, that's right, but we now knows that this format is not a good idea: it's heavy (consume a lot of memory) and hard to create/modify with free/oss tools. So we planned a new animation system, currently in work. And there's no ragdoll support with MD2, since it's not a skeletal system :/
A few ref about this, if you're interested :
viewtopic.php?t=592
viewtopic.php?t=268
So, currently, RagDolls are "just" a bunch of jointed elements with no "skin morphing". You can have a look to the ragdoll demo (ragdoll.c) in Raydium sources to see how it looks