Raydium 3D Game Engine

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 Post subject: Sugestions
PostPosted: Wed May 17, 2006 11:54 pm 
So.. amazing game! congratulations for that piece of software.

But it can always imporve :wink:

so:

1- "An Auto straight" I mean.. if I press just a click to right..the car keeps moving right..it would be nice if the car goes automatically straigh if the keys are released... It would really improve gameplay...

2- Improve options, so it could change resolution, change keys, etc

3- More cars, with differents strongs and weakness.

4- Make it less difficult, or at least create a beggining level.

5- AI cars to compet against ;)


see you guys!


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 Post subject:
PostPosted: Thu May 18, 2006 10:42 am 
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Joined: Sun Mar 16, 2003 2:53 am
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Location: gnniiiii (Scrat)
Thanks. Some of theses ideas are already planned :)


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 Post subject:
PostPosted: Thu May 18, 2006 3:04 pm 
Nice!

Another idea to improve handling with keyboard (I've already saw this one in other racing games) is to decrease the turn strenght while the speeds increases..


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 Post subject:
PostPosted: Thu May 18, 2006 4:37 pm 
ThOR27 wrote:
Another idea to improve handling with keyboard (I've already saw this one in other racing games) is to decrease the turn strenght while the speeds increases..


Sounds good :)


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 Post subject:
PostPosted: Thu May 18, 2006 5:02 pm 
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Joined: Sun Mar 16, 2003 2:53 am
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Location: gnniiiii (Scrat)
This is already done, in a "physically correct" way.
When wheels turns at high speed, you need more power to make them turning (on Z axis). As ManiaDrive always use the same force to turn wheels on this axis, wheels turns more slowly at high speed.
ODE simulates this standard inertia effect. Not enought for this car, it seems :)


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