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 Post subject: .tri files
PostPosted: Sat Jun 10, 2006 7:25 am 
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Joined: Sat Jun 10, 2006 7:15 am
Posts: 6
Location: Hongrie
Is that possible to edit the .tri files with zmodeler, or 3ds max? Because is van to make new cars into the game :twisted: :D

Thx;)


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PostPosted: Sat Jun 10, 2006 9:40 am 
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Joined: Fri May 19, 2006 4:28 pm
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You have scripts to export 3ds, blender & directx to tri here:
http://wiki.raydium.org/wiki/ImportExportTri

You need to make all your face triangles. If you want to import, you have to use blender (free), import then remove doubles.

If you want, im looking for a heavy cadillac to be part of my new desert environement :) (its a work-in-progress... screenshot: http://ftp.cqfd-corp.org/raycap2006-06-03-185657-00.jpg ; archive: http://users.skynet.be/am038186/desert.tbz)

Charly

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 Post subject:
PostPosted: Sat Jun 10, 2006 7:39 pm 
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Joined: Sat Jun 10, 2006 7:15 am
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Location: Hongrie
thx


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 Post subject:
PostPosted: Sat Jun 10, 2006 7:44 pm 
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Joined: Sat Jun 10, 2006 7:15 am
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Location: Hongrie
Can you translate me this?
http://wiki.raydium.org/wiki/3DSVersTri

or can you link me a .tri import plugin?

thx :D


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 Post subject:
PostPosted: Sun Jun 11, 2006 7:51 am 
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Joined: Sun Mar 16, 2003 10:27 am
Posts: 404
you have only export for 3ds to tri with the software ivcon that you can download here :
for windows : http://raydium.org/data/bin_tools_win32/ivcon.exe
for linux : http://raydium.org/data/raydium_nightly_svn.tar.gz

for linux you must compile it with this command line :
Code:
gcc ivcon.c -o ivcon -lm


in a shell you type :
for windows : 'ivcon.exe truc.3ds truc.tri'
for linux : './ivcon truc.3ds truc.tri'

after the script ask you wich texture it must use for each object in the 3ds file.

example ( under linux ):

Code:
xfennec@Julien temp$ ../ivcon T80.3DS voiture.tri
Found objet: FD, texture to use ? : avant.tga
Found objet: t80/runko, texture to use ? : peinture.tga
Found objet: Camera01?, texture to use ? :
Found objet: t80/gear, texture to use ? : rgb(1,1,1)


for import you can try to import tri to blender and after blender to 3ds.

PS : excuse me for my poor english.


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 Post subject:
PostPosted: Sun Jun 11, 2006 11:19 am 
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Joined: Sun Mar 16, 2003 2:53 am
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Location: gnniiiii (Scrat)
You can also export in DirectX text format (.X) and try to use this PHP script: http://raydium.org/svn.php?f=/trunk/directx2tri.php


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