Raydium 3D Game Engine

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PostPosted: Tue Jun 20, 2006 10:10 pm 
I've got a problem while launching the race - the menu is OK, settings works, but when I'm launching the race game crashes - getting the standard error screen, and the last console message is:

Raydium: sound: Deleting sources
Raydium: sound: Deleting buffers
Raydium: sound: Releasing OpenAL
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Object: loading "mania_simple.mni.tri", version 1
Raydium: Texture num 14 (mania1.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 15 (ground.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 16 (tr-barrier.rgb) loaded: 128x128, 4 Bpp (b2 lm0 hdr0)
Raydium: Texture num 17 (detail.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 18 (tx_bois0.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 19 (check_point.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 20, rgb(0.500000,0.500000,0.500000) is RGB Color
Raydium: Texture num 21 (finish.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 22 (mania3.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 23 (rockxfgrass.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: shadow: ground (0) modelsize is 21.00, center factors : 0.62/0.67
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: mania.box: 4 box(es) loaded
Raydium: shadow: shadow map size detected to 512x512
Raydium: Texture num 24 (shadowmap) FAKED: 512x512, 4 Bpp (b0 lm0 hdr0)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Object: loading "clio.tri", version 1
Raydium: Texture num 25 (car00.tga) loaded: 256x256, 4 Bpp (b0 lm0 hdr0)
Raydium: Texture num 26 (vitre.tga) loaded: 8x8, 4 Bpp (b1 lm0 hdr0)
Raydium: Object: loading "roue5.tri", version 1
Raydium: Texture num 27 (roueclio.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 28 (smokeexhaustpipe.tga) loaded: 256x256, 4 Bpp (b1 lm0 hd
r0)
Raydium: GUI: Error: Cannot delete window: invalid window
Raydium: Now playing mania_music/i_got_it_bad_-_The_Napoleon_Blown_Aparts.ogg ..
.
Raydium: Object: creating **shadow** display list for object clio.tri
Raydium: Object: creating **shadow** display list for object roue5.tri
Raydium: Object: creating display list for object mania_simple.mni.tri

Anybody can help?
I'm trying to run it at Ati MobilityRadeon 9000, if it has anythink common with the error.


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 Post subject: additional information
PostPosted: Tue Jun 20, 2006 10:22 pm 
I've forgot to add - it happens only when I'm trying to launch the game in window mode - in fullscreen I'm getting the bluescreen and whole system crashes and restarts - it's not possible to note down the error code, but if it could help I can get a photo of it :D


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 Post subject:
PostPosted: Wed Jun 21, 2006 7:49 am 
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Joined: Sun Mar 16, 2003 2:53 am
Posts: 2591
Location: gnniiiii (Scrat)
Ok, this bug is probably fixed in the current SVN version. Are you ok to test a "development" version of the game ?


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 Post subject:
PostPosted: Wed Jun 21, 2006 7:14 pm 
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Joined: Thu May 25, 2006 8:26 pm
Posts: 47
On la trouve ou la version développement?

:?:
:wink:


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 Post subject:
PostPosted: Wed Jun 21, 2006 7:26 pm 
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Joined: Sun Mar 16, 2003 2:53 am
Posts: 2591
Location: gnniiiii (Scrat)
Nul part directement (je vérfie que ce thread est suivi avant de me lancer dans la création d'une release), mais si ca t'intéresse tu as tout simplement le SDK (cf la page de téléchargement du site de Raydium) qui permet de générer le jeu en toute dernière version en 3 clics.

taz : this thread is alway in english ;)


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