Raydium 3D Game Engine

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PostPosted: Wed Jun 21, 2006 12:51 pm 
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I was writing an article for linux magazine about the game, and it's possible that i add a second article to explain how to modify, a bit, the game.

In fact, the game is too much easy to modify and so imprudent guys could make cheats in the game.

So, i have think that:
1- A second server is a must
2- the new server will act in the same way that the regular one
3- but the releases of the game (i mean the official releases of the game) will use the standar(the first) server and the other games, build from sources directly will have configured a differente ip or port , so all they will use the second server.

In practice, if anyone build the game from sources, the game will use the second server. So to use the first server, the ip or port of the conection will have to be changed manually.

I think this can be a good way to avoid cheats in the game by people that only are testing a modification and they don't really have intention to make cheats.
The real cheaters are still a problem, but without solution at this moment


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PostPosted: Wed Jun 21, 2006 2:13 pm 
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I like the idea. And what about providing the sources with a different version string (something like char *version="ManiaDrive 1.02custom";) so we can easily ignore such version string on the server side ? (Duplicating the website is a "long" task, and requires to maintain the PHP scripts twice. The other solution here needs less than 2 minutes)


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PostPosted: Wed Jun 21, 2006 2:37 pm 
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hm, it also looks good.
And really it's simplier...


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