Raydium 3D Game Engine

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PostPosted: Sat Jul 08, 2006 8:03 am 
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Joined: Sat Jul 08, 2006 7:58 am
Posts: 1
Location: Cambridge, UK
I suffer from this bug, and it's repeatable!

I'm using SuSE 10.1, and i downloaded "ManiaDrive-1.01-linux-i386.static-data.tar.gz" in order to try and get maniadrive working.

Here is my console output from running ManiaDrive, if it helps:

Code:
rhobbs@mongoose:/usr/local/maniadrive> ./mania_drive.sh
Raydium: Using Raydium 0.700
Raydium: command line args: OK
Raydium: chdir to 'game/': OK
Raydium: Requesting 1024x768:32 mode
Raydium: no Xinerama on this display
Raydium: Found 1280x1024 with 24 bpp color and 24 bits zbuffer (stencil is 1)
Raydium: using GeForce4 MX 440/AGP/SSE/3DNOW!, from NVIDIA Corporation (version 1.5.6 NVIDIA 87.62)
Raydium: Signal Handlers: OK
Raydium: Platform "4xfloat" vector size is: 16 byte(s) long
Raydium: OpenGL implementation maximum texture size: 2048x2048
Raydium: OpenGL hardware providing 2 texture unit(s)
Raydium: vertex arrays memory: OK
Raydium: keyboard: OK
Raydium: mouse: OK
Raydium: /dev/input/event0: cannot open (rw), no Force Feedback.
Raydium: joy: FAILED
         ERROR opening /dev/js0
Raydium: sound: Buffer creation successfull
Raydium: sound: OK, using 'default device'
Raydium: PHP support: OK
Raydium: atexit functions: OK
Raydium: lights: OK
Raydium: objects: OK
Raydium: network: OK
Raydium: timer: detection: 1 iterations: diff: 3 steps (1000000/sec)
Raydium: timecall: method accuracy = 0.003 ms (333333.34 Hz)
Raydium: timecall: Using basic gettimeofday() method
Raydium: timecall: OK (333333 Hz)
Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval)
Raydium: particle: OK
Raydium: gui: OK
Raydium: video (live): OK
Raydium: shadow: OK
Raydium: HDR: OK
Raydium: webserver: OK
Raydium: Raydium engine reseted to original state
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: physics: ODE Net: 10 element(s)/packet
Raydium: physics: OK
Raydium: RegAPI: OK
Raydium: Engine is now ready.
         -----------------------------------------------------------
Raydium: db: cannot create new database !
Raydium: db: cannot create new database !
Raydium: sound: Loaded murcielago.wav, size 107686 bytes
Raydium: sound: Tried to set negative or 0 Pitch , clipped to 0.1
Raydium: sound: Loaded touched.wav, size 103714 bytes
Raydium: sound: Loaded owww.wav, size 8900 bytes
Raydium: sound: Loaded wizz.wav, size 28212 bytes
Raydium: Texture num 1 (BOXfront.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 2 (BOXback.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 3 (BOXleft.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 4 (BOXright.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 5 (BOXbottom.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 6 (BOXtop.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 7 (theme-maniadrive.tga) loaded: 256x256, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 8 (font3.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: timecall: softcall 2: 1 Hz (1000000 clocks interval)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Texture num 9 (video) FAKED: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: live: texture 'video' created
Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20.00 fps (703 frames)
Raydium: Texture num 10 (BOXmania_cursor.tga) loaded: 32x32, 4 Bpp (b1 lm0 hdr0)
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Texture num 11 (mania_logo2.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 12 (BOXmania_music_popup.tga) loaded: 512x128, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 13 (font2.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: GUI: Error: Cannot delete window: invalid window
Raydium: Using Raydium 0.700
Raydium: command line args: OK
Raydium: chdir to './': OK
Raydium: Signal Handlers: OK
Raydium: Platform "4xfloat" vector size is: 16 byte(s) long
Raydium: OpenGL implementation maximum texture size: 0x0
Raydium: OpenGL hardware providing 0 texture unit(s)
Raydium: vertex arrays memory: OK
Raydium: /dev/input/event0: cannot open (rw), no Force Feedback.
Raydium: joy: FAILED
         ERROR opening /dev/js0
open /dev/[sound/]dsp: Device or resource busy
open /dev/[sound/]dsp: Device or resource busy
Raydium: ERROR: Cannot open Sound System
Raydium: PHP support: OK
Raydium: atexit functions: OK
Raydium: lights: OK
Raydium: objects: OK
Raydium: network: OK
Raydium: timer: detection: 1 iterations: diff: 2 steps (1000000/sec)
Raydium: timecall: method accuracy = 0.002 ms (499999.97 Hz)
Raydium: timecall: Using basic gettimeofday() method
Raydium: timecall: OK (499999 Hz)
Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval)
Raydium: particle: OK
Raydium: gui: OK
Raydium: video (live): OK
Raydium: shadow: OK
Raydium: HDR: OK
Raydium: webserver: OK
Raydium: Raydium engine reseted to original state
Raydium: RegAPI: OK
Raydium: Engine is now ready.
         -----------------------------------------------------------
Raydium: Object: loading "wania1.tri", version 1
Raydium: Texture num 1 (mania1.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 2 (ground.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 3 (tr-barrier.rgb) loaded: 128x128, 4 Bpp (b2 lm0 hdr0)
Raydium: Object: loading "wania2.tri", version 1
Raydium: Texture num 4 (detail.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "wania7.tri", version 1
Raydium: Object: loading "wania13.tri", version 0
Raydium: Texture num 5 (terre.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "wania10.tri", version 1
Raydium: Object: loading "wania11.tri", version 1
Raydium: Object: loading "wania12.tri", version 1
Raydium: Object: loading "wania6.tri", version 1
Raydium: Texture num 6 (tx_mania2.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "wania11b.tri", version 0
Raydium: Object: loading "wania_st1.tri", version 1
Raydium: Object: loading "mania1.tri", version 1
Raydium: Object: loading "mania2.tri", version 1
Raydium: Texture num 7 (mania2.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania3.tri", version 1
Raydium: Texture num 8 (mania3.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania4.tri", version 1
Raydium: Texture num 9 (cactus.tga) loaded: 128x128, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania5.tri", version 1
Raydium: Texture num 10 (mania5.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania6.tri", version 1
Raydium: Texture num 11 (mania6.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania8.tri", version 1
Raydium: Texture num 12 (metal.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "lania0.tri", version 0
Raydium: Texture num 13 (mania1l.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "lania1.tri", version 0
Raydium: Object: loading "lania2.tri", version 0
Raydium: Object: loading "lania2b.tri", version 0
Raydium: Object: loading "lania10.tri", version 0
Raydium: Object: loading "tania0.tri", version 1
Raydium: Object: loading "tania1.tri", version 0
Raydium: Object: loading "tania2.tri", version 1
Raydium: Object: loading "mania_start.tri", version 0
Raydium: Texture num 14 (tx_bois0.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 15 (flag_back.tga) loaded: 32x32, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 16, rgb(0.500000,0.500000,0.500000) is RGB Color
Raydium: Texture num 17 (start.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania_finish.tri", version 1
Raydium: Texture num 18 (finish.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania_check_point.tri", version 1
Raydium: Texture num 19 (check_point.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania_check_point2.tri", version 1
Raydium: Object: loading "mania_turbo.tri", version 0
Raydium: Texture num 20 (turbo.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania_wbas.tri", version 1
Raydium: Texture num 21 (rockxfgrass.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania_wall.tri", version 1
Raydium: Texture num 22 (rockxf.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania_whaut.tri", version 1
Raydium: Object: loading "mania_wcoin.tri", version 1
Raydium: Object: loading "mania_coin.tri", version 1
Raydium: Object: loading "mania_coin0.tri", version 0
Raydium: Object: loading "mania_hcoin.tri", version 1
Raydium: Grid ok
Raydium: Boxes ok
Raydium: Grid ok
Raydium: Boxes ok
Raydium: simple.mni: 69 grid elements loaded, 4 box(es)
Raydium: normal: Normals regenerated.
cannot write to file "mania.tri", fopen() failed
Raydium: cannot open 'mania.box' for writing
cannot write to file "mania.dat", fopen() failed
Raydium: console: error: cannot save history file ('raydium_history')
Raydium: Internal buffers:
Raydium: -----------------
Raydium: Total of 12711 vertex(s) loaded:
Raydium: Texture num 0: 0 vertex(s) - loaded as "dummy.null"
Raydium: Texture num 1: 534 vertex(s) - loaded as "mania1.tga"
Raydium: Texture num 2: 1224 vertex(s) - loaded as "ground.tga"
Raydium: Texture num 3: 978 vertex(s) - loaded as "tr-barrier.rgb"
Raydium: Texture num 4: 360 vertex(s) - loaded as "detail.tga"
Raydium: Texture num 5: 528 vertex(s) - loaded as "terre.tga"
Raydium: Texture num 6: 36 vertex(s) - loaded as "tx_mania2.tga"
Raydium: Texture num 7: 6 vertex(s) - loaded as "mania2.tga"
Raydium: Texture num 8: 192 vertex(s) - loaded as "mania3.tga"
Raydium: Texture num 9: 1518 vertex(s) - loaded as "cactus.tga"
Raydium: Texture num 10: 6 vertex(s) - loaded as "mania5.tga"
Raydium: Texture num 11: 6 vertex(s) - loaded as "mania6.tga"
Raydium: Texture num 12: 60 vertex(s) - loaded as "metal.tga"
Raydium: Texture num 13: 60 vertex(s) - loaded as "mania1l.tga"
Raydium: Texture num 14: 936 vertex(s) - loaded as "tx_bois0.tga"
Raydium: Texture num 15: 12 vertex(s) - loaded as "flag_back.tga"
Raydium: Texture num 16: 240 vertex(s) - loaded as "rgb(0.5,0.5,0.5)"
Raydium: Texture num 17: 6 vertex(s) - loaded as "start.tga"
Raydium: Texture num 18: 216 vertex(s) - loaded as "finish.tga"
Raydium: Texture num 19: 348 vertex(s) - loaded as "check_point.tga"
Raydium: Texture num 20: 6 vertex(s) - loaded as "turbo.tga"
Raydium: Texture num 21: 5157 vertex(s) - loaded as "rockxfgrass.tga"
Raydium: Texture num 22: 282 vertex(s) - loaded as "rockxf.tga"
Raydium: Estimated total: 7.01 MB used for textures.
Raydium: Using 38 object(s):
Raydium: Object num 0: 36 vertex(s) - loaded as "wania1.tri"
Raydium: Object num 1: 144 vertex(s) - loaded as "wania2.tri"
Raydium: Object num 2: 174 vertex(s) - loaded as "wania7.tri"
Raydium: Object num 3: 96 vertex(s) - loaded as "wania13.tri"
Raydium: Object num 4: 36 vertex(s) - loaded as "wania10.tri"
Raydium: Object num 5: 36 vertex(s) - loaded as "wania11.tri"
Raydium: Object num 6: 36 vertex(s) - loaded as "wania12.tri"
Raydium: Object num 7: 168 vertex(s) - loaded as "wania6.tri"
Raydium: Object num 8: 144 vertex(s) - loaded as "wania11b.tri"
Raydium: Object num 9: 816 vertex(s) - loaded as "wania_st1.tri"
Raydium: Object num 10: 18 vertex(s) - loaded as "mania1.tri"
Raydium: Object num 11: 54 vertex(s) - loaded as "mania2.tri"
Raydium: Object num 12: 6 vertex(s) - loaded as "mania3.tri"
Raydium: Object num 13: 1524 vertex(s) - loaded as "mania4.tri"
Raydium: Object num 14: 54 vertex(s) - loaded as "mania5.tri"
Raydium: Object num 15: 36 vertex(s) - loaded as "mania6.tri"
Raydium: Object num 16: 78 vertex(s) - loaded as "mania8.tri"
Raydium: Object num 17: 36 vertex(s) - loaded as "lania0.tri"
Raydium: Object num 18: 36 vertex(s) - loaded as "lania1.tri"
Raydium: Object num 19: 144 vertex(s) - loaded as "lania2.tri"
Raydium: Object num 20: 150 vertex(s) - loaded as "lania2b.tri"
Raydium: Object num 21: 36 vertex(s) - loaded as "lania10.tri"
Raydium: Object num 22: 108 vertex(s) - loaded as "tania0.tri"
Raydium: Object num 23: 72 vertex(s) - loaded as "tania1.tri"
Raydium: Object num 24: 360 vertex(s) - loaded as "tania2.tri"
Raydium: Object num 25: 108 vertex(s) - loaded as "mania_start.tri"
Raydium: Object num 26: 288 vertex(s) - loaded as "mania_finish.tri"
Raydium: Object num 27: 288 vertex(s) - loaded as "mania_check_point.tri"
Raydium: Object num 28: 108 vertex(s) - loaded as "mania_check_point2.tri"
Raydium: Object num 29: 108 vertex(s) - loaded as "mania_turbo.tri"
Raydium: Object num 30: 192 vertex(s) - loaded as "mania_wbas.tri"
Raydium: Object num 31: 198 vertex(s) - loaded as "mania_wall.tri"
Raydium: Object num 32: 192 vertex(s) - loaded as "mania_whaut.tri"
Raydium: Object num 33: 225 vertex(s) - loaded as "mania_wcoin.tri"
Raydium: Object num 34: 54 vertex(s) - loaded as "mania_coin.tri"
Raydium: Object num 35: 54 vertex(s) - loaded as "mania_coin0.tri"
Raydium: Object num 36: 84 vertex(s) - loaded as "mania_hcoin.tri"
Raydium: Object num 37: 6414 vertex(s) - loaded as "mania.tri"
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: php: ERROR: cannot post-open 'rayphp/getfile.php' file
cannot read from file "mania_simple.mni.tri", fopen() failed
Raydium: shadow: ground (0) modelsize is 0.00, center factors : nan/nan
Raydium: php: ERROR: cannot post-open 'rayphp/getfile.php' file
Raydium: cannot open 'mania.box' for reading
Raydium: php: ERROR: cannot post-open 'rayphp/getfile.php' file
Raydium: error: cannot open 'mania.dat'
Raydium: shadow: shadow map size detected to 1024x1024
Raydium: Texture num 14 (shadowmap) FAKED: 1024x1024, 4 Bpp (b0 lm0 hdr0)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Object: loading "clio.tri", version 1
Raydium: Texture num 15 (car00.tga) loaded: 256x256, 4 Bpp (b0 lm0 hdr0)
Raydium: Texture num 16 (vitre.tga) loaded: 8x8, 4 Bpp (b1 lm0 hdr0)
Raydium: Object: loading "roue5.tri", version 1
Raydium: Texture num 17 (roueclio.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 18 (smokeexhaustpipe.tga) loaded: 256x256, 4 Bpp (b1 lm0 hdr0)
Raydium: GUI: Error: Cannot delete window: invalid window
Raydium: Now playing mania_music/devil.ogg ...
Raydium: php: ERROR: cannot post-open 'rayphp/getfile.php' file
Raydium: sound: Could not open mania_music/devil.ogg
raydium_sound_load_music: Permission denied
Raydium: Object: creating **shadow** display list for object clio.tri
Raydium: Object: creating **shadow** display list for object roue5.tri
Raydium: Object: creating display list for object mania_simple.mni.tri
Raydium: Object: creating display list for object clio.tri
Raydium: Object: creating display list for object roue5.tri
Raydium: Object: creating **shadow** display list for object mania_simple.mni.tri
Raydium: Texture num 19 (BOXmaniadrive-bottom.tga) loaded: 1024x128, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 20 (font-lcdmono.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Texture num 21 (font-impact.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Texture num 22 (font-marcelle.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: sound: Tried to set negative Gain , clipped to 0
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: network: disconnected
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: live: WARNING ! video is duplicated
Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20.00 fps (703 frames)
Raydium: console: error: cannot save history file ('raydium_history')
Raydium: Internal buffers:
Raydium: -----------------
Raydium: Total of 15609 vertex(s) loaded:
Raydium: Texture num 0: 0 vertex(s) - loaded as "dummy.null"
Raydium: Texture num 1: 0 vertex(s) - loaded as "BOXfront.tga"
Raydium: Texture num 2: 0 vertex(s) - loaded as "BOXback.tga"
Raydium: Texture num 3: 0 vertex(s) - loaded as "BOXleft.tga"
Raydium: Texture num 4: 0 vertex(s) - loaded as "BOXright.tga"
Raydium: Texture num 5: 0 vertex(s) - loaded as "BOXbottom.tga"
Raydium: Texture num 6: 0 vertex(s) - loaded as "BOXtop.tga"
Raydium: Texture num 7: 0 vertex(s) - loaded as "theme-maniadrive.tga"
Raydium: Texture num 8: 0 vertex(s) - loaded as "font3.tga"
Raydium: Texture num 9: 0 vertex(s) - loaded as "video"
Raydium: Texture num 10: 0 vertex(s) - loaded as "BOXmania_cursor.tga"
Raydium: Texture num 11: 0 vertex(s) - loaded as "mania_logo2.tga"
Raydium: Texture num 12: 0 vertex(s) - loaded as "BOXmania_music_popup.tga"
Raydium: Texture num 13: 0 vertex(s) - loaded as "font2.tga"
Raydium: Texture num 14: 0 vertex(s) - loaded as "shadowmap"
Raydium: Texture num 15: 15117 vertex(s) - loaded as "car00.tga"
Raydium: Texture num 16: 420 vertex(s) - loaded as "vitre.tga"
Raydium: Texture num 17: 72 vertex(s) - loaded as "roueclio.tga"
Raydium: Texture num 18: 0 vertex(s) - loaded as "smokeexhaustpipe.tga"
Raydium: Texture num 19: 0 vertex(s) - loaded as "BOXmaniadrive-bottom.tga"
Raydium: Texture num 20: 0 vertex(s) - loaded as "font-lcdmono.tga"
Raydium: Texture num 21: 0 vertex(s) - loaded as "font-impact.tga"
Raydium: Texture num 22: 0 vertex(s) - loaded as "font-marcelle.tga"
Raydium: Estimated total: 18.59 MB used for textures.
Raydium: Using 3 object(s):
Raydium: Object num 0: 0 vertex(s) - loaded as "mania_simple.mni.tri"
Raydium: Object num 1: 15465 vertex(s) - loaded as "clio.tri"
Raydium: Object num 2: 144 vertex(s) - loaded as "roue5.tri"
Raydium: sound: Deleting sources
Raydium: sound: Deleting buffers
Raydium: sound: Releasing OpenAL
rhobbs@mongoose:/usr/local/maniadrive>

If you would like me to do some debugging, please let me know!

_________________
><> FishSponge <><
[Unix/Linux Forum] [HiFi Forum]


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 Post subject:
PostPosted: Sat Jul 08, 2006 9:21 am 
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Joined: Sun Mar 16, 2003 2:53 am
Posts: 2591
Location: gnniiiii (Scrat)
Hi,

As the log said, you must allow ManiaDrive to write to the "game" directory.
The new upcoming version of the game will remove (mostly) this constraint.

Tell me if that helps :)


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 Post subject:
PostPosted: Fri Jul 14, 2006 1:50 pm 
Sorry to but in but I had the same bug and chmod 0777 for the installation directory did the trick. Now all users can run the game!


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