Raydium 3D Game Engine https://memak.raydium.org/ |
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BUG: The countdown before the race loops : "2 seconds, https://memak.raydium.org/viewtopic.php?f=10&t=488 |
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Author: | fishsponge [ Sat Jul 08, 2006 8:03 am ] |
Post subject: | BUG: The countdown before the race loops : "2 seconds, |
I suffer from this bug, and it's repeatable! I'm using SuSE 10.1, and i downloaded "ManiaDrive-1.01-linux-i386.static-data.tar.gz" in order to try and get maniadrive working. Here is my console output from running ManiaDrive, if it helps: Code: rhobbs@mongoose:/usr/local/maniadrive> ./mania_drive.sh
Raydium: Using Raydium 0.700 Raydium: command line args: OK Raydium: chdir to 'game/': OK Raydium: Requesting 1024x768:32 mode Raydium: no Xinerama on this display Raydium: Found 1280x1024 with 24 bpp color and 24 bits zbuffer (stencil is 1) Raydium: using GeForce4 MX 440/AGP/SSE/3DNOW!, from NVIDIA Corporation (version 1.5.6 NVIDIA 87.62) Raydium: Signal Handlers: OK Raydium: Platform "4xfloat" vector size is: 16 byte(s) long Raydium: OpenGL implementation maximum texture size: 2048x2048 Raydium: OpenGL hardware providing 2 texture unit(s) Raydium: vertex arrays memory: OK Raydium: keyboard: OK Raydium: mouse: OK Raydium: /dev/input/event0: cannot open (rw), no Force Feedback. Raydium: joy: FAILED ERROR opening /dev/js0 Raydium: sound: Buffer creation successfull Raydium: sound: OK, using 'default device' Raydium: PHP support: OK Raydium: atexit functions: OK Raydium: lights: OK Raydium: objects: OK Raydium: network: OK Raydium: timer: detection: 1 iterations: diff: 3 steps (1000000/sec) Raydium: timecall: method accuracy = 0.003 ms (333333.34 Hz) Raydium: timecall: Using basic gettimeofday() method Raydium: timecall: OK (333333 Hz) Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval) Raydium: particle: OK Raydium: gui: OK Raydium: video (live): OK Raydium: shadow: OK Raydium: HDR: OK Raydium: webserver: OK Raydium: Raydium engine reseted to original state Raydium: timecall: callback 1: 400 Hz (2500 clocks interval) Raydium: physics: ODE Net: 10 element(s)/packet Raydium: physics: OK Raydium: RegAPI: OK Raydium: Engine is now ready. ----------------------------------------------------------- Raydium: db: cannot create new database ! Raydium: db: cannot create new database ! Raydium: sound: Loaded murcielago.wav, size 107686 bytes Raydium: sound: Tried to set negative or 0 Pitch , clipped to 0.1 Raydium: sound: Loaded touched.wav, size 103714 bytes Raydium: sound: Loaded owww.wav, size 8900 bytes Raydium: sound: Loaded wizz.wav, size 28212 bytes Raydium: Texture num 1 (BOXfront.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 2 (BOXback.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 3 (BOXleft.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 4 (BOXright.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 5 (BOXbottom.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 6 (BOXtop.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 7 (theme-maniadrive.tga) loaded: 256x256, 4 Bpp (b1 lm0 hdr0) Raydium: Texture num 8 (font3.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0) Raydium: timecall: softcall 2: 1 Hz (1000000 clocks interval) Raydium: Changing game state to 1 Raydium: timecall: WARNING ! 0 Hz callback (num 1) Raydium: Texture num 9 (video) FAKED: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: live: texture 'video' created Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20.00 fps (703 frames) Raydium: Texture num 10 (BOXmania_cursor.tga) loaded: 32x32, 4 Bpp (b1 lm0 hdr0) Raydium: ODE: Error: Cannot delete object: invalid name or index Raydium: Texture num 11 (mania_logo2.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 12 (BOXmania_music_popup.tga) loaded: 512x128, 4 Bpp (b1 lm0 hdr0) Raydium: Texture num 13 (font2.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0) Raydium: Changing game state to 2 Raydium: timecall: callback 1: 400 Hz (2500 clocks interval) Raydium: GUI: Error: Cannot delete window: invalid window Raydium: Using Raydium 0.700 Raydium: command line args: OK Raydium: chdir to './': OK Raydium: Signal Handlers: OK Raydium: Platform "4xfloat" vector size is: 16 byte(s) long Raydium: OpenGL implementation maximum texture size: 0x0 Raydium: OpenGL hardware providing 0 texture unit(s) Raydium: vertex arrays memory: OK Raydium: /dev/input/event0: cannot open (rw), no Force Feedback. Raydium: joy: FAILED ERROR opening /dev/js0 open /dev/[sound/]dsp: Device or resource busy open /dev/[sound/]dsp: Device or resource busy Raydium: ERROR: Cannot open Sound System Raydium: PHP support: OK Raydium: atexit functions: OK Raydium: lights: OK Raydium: objects: OK Raydium: network: OK Raydium: timer: detection: 1 iterations: diff: 2 steps (1000000/sec) Raydium: timecall: method accuracy = 0.002 ms (499999.97 Hz) Raydium: timecall: Using basic gettimeofday() method Raydium: timecall: OK (499999 Hz) Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval) Raydium: particle: OK Raydium: gui: OK Raydium: video (live): OK Raydium: shadow: OK Raydium: HDR: OK Raydium: webserver: OK Raydium: Raydium engine reseted to original state Raydium: RegAPI: OK Raydium: Engine is now ready. ----------------------------------------------------------- Raydium: Object: loading "wania1.tri", version 1 Raydium: Texture num 1 (mania1.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 2 (ground.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 3 (tr-barrier.rgb) loaded: 128x128, 4 Bpp (b2 lm0 hdr0) Raydium: Object: loading "wania2.tri", version 1 Raydium: Texture num 4 (detail.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "wania7.tri", version 1 Raydium: Object: loading "wania13.tri", version 0 Raydium: Texture num 5 (terre.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "wania10.tri", version 1 Raydium: Object: loading "wania11.tri", version 1 Raydium: Object: loading "wania12.tri", version 1 Raydium: Object: loading "wania6.tri", version 1 Raydium: Texture num 6 (tx_mania2.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "wania11b.tri", version 0 Raydium: Object: loading "wania_st1.tri", version 1 Raydium: Object: loading "mania1.tri", version 1 Raydium: Object: loading "mania2.tri", version 1 Raydium: Texture num 7 (mania2.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "mania3.tri", version 1 Raydium: Texture num 8 (mania3.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "mania4.tri", version 1 Raydium: Texture num 9 (cactus.tga) loaded: 128x128, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "mania5.tri", version 1 Raydium: Texture num 10 (mania5.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "mania6.tri", version 1 Raydium: Texture num 11 (mania6.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "mania8.tri", version 1 Raydium: Texture num 12 (metal.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "lania0.tri", version 0 Raydium: Texture num 13 (mania1l.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "lania1.tri", version 0 Raydium: Object: loading "lania2.tri", version 0 Raydium: Object: loading "lania2b.tri", version 0 Raydium: Object: loading "lania10.tri", version 0 Raydium: Object: loading "tania0.tri", version 1 Raydium: Object: loading "tania1.tri", version 0 Raydium: Object: loading "tania2.tri", version 1 Raydium: Object: loading "mania_start.tri", version 0 Raydium: Texture num 14 (tx_bois0.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 15 (flag_back.tga) loaded: 32x32, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 16, rgb(0.500000,0.500000,0.500000) is RGB Color Raydium: Texture num 17 (start.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "mania_finish.tri", version 1 Raydium: Texture num 18 (finish.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "mania_check_point.tri", version 1 Raydium: Texture num 19 (check_point.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "mania_check_point2.tri", version 1 Raydium: Object: loading "mania_turbo.tri", version 0 Raydium: Texture num 20 (turbo.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "mania_wbas.tri", version 1 Raydium: Texture num 21 (rockxfgrass.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "mania_wall.tri", version 1 Raydium: Texture num 22 (rockxf.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Object: loading "mania_whaut.tri", version 1 Raydium: Object: loading "mania_wcoin.tri", version 1 Raydium: Object: loading "mania_coin.tri", version 1 Raydium: Object: loading "mania_coin0.tri", version 0 Raydium: Object: loading "mania_hcoin.tri", version 1 Raydium: Grid ok Raydium: Boxes ok Raydium: Grid ok Raydium: Boxes ok Raydium: simple.mni: 69 grid elements loaded, 4 box(es) Raydium: normal: Normals regenerated. cannot write to file "mania.tri", fopen() failed Raydium: cannot open 'mania.box' for writing cannot write to file "mania.dat", fopen() failed Raydium: console: error: cannot save history file ('raydium_history') Raydium: Internal buffers: Raydium: ----------------- Raydium: Total of 12711 vertex(s) loaded: Raydium: Texture num 0: 0 vertex(s) - loaded as "dummy.null" Raydium: Texture num 1: 534 vertex(s) - loaded as "mania1.tga" Raydium: Texture num 2: 1224 vertex(s) - loaded as "ground.tga" Raydium: Texture num 3: 978 vertex(s) - loaded as "tr-barrier.rgb" Raydium: Texture num 4: 360 vertex(s) - loaded as "detail.tga" Raydium: Texture num 5: 528 vertex(s) - loaded as "terre.tga" Raydium: Texture num 6: 36 vertex(s) - loaded as "tx_mania2.tga" Raydium: Texture num 7: 6 vertex(s) - loaded as "mania2.tga" Raydium: Texture num 8: 192 vertex(s) - loaded as "mania3.tga" Raydium: Texture num 9: 1518 vertex(s) - loaded as "cactus.tga" Raydium: Texture num 10: 6 vertex(s) - loaded as "mania5.tga" Raydium: Texture num 11: 6 vertex(s) - loaded as "mania6.tga" Raydium: Texture num 12: 60 vertex(s) - loaded as "metal.tga" Raydium: Texture num 13: 60 vertex(s) - loaded as "mania1l.tga" Raydium: Texture num 14: 936 vertex(s) - loaded as "tx_bois0.tga" Raydium: Texture num 15: 12 vertex(s) - loaded as "flag_back.tga" Raydium: Texture num 16: 240 vertex(s) - loaded as "rgb(0.5,0.5,0.5)" Raydium: Texture num 17: 6 vertex(s) - loaded as "start.tga" Raydium: Texture num 18: 216 vertex(s) - loaded as "finish.tga" Raydium: Texture num 19: 348 vertex(s) - loaded as "check_point.tga" Raydium: Texture num 20: 6 vertex(s) - loaded as "turbo.tga" Raydium: Texture num 21: 5157 vertex(s) - loaded as "rockxfgrass.tga" Raydium: Texture num 22: 282 vertex(s) - loaded as "rockxf.tga" Raydium: Estimated total: 7.01 MB used for textures. Raydium: Using 38 object(s): Raydium: Object num 0: 36 vertex(s) - loaded as "wania1.tri" Raydium: Object num 1: 144 vertex(s) - loaded as "wania2.tri" Raydium: Object num 2: 174 vertex(s) - loaded as "wania7.tri" Raydium: Object num 3: 96 vertex(s) - loaded as "wania13.tri" Raydium: Object num 4: 36 vertex(s) - loaded as "wania10.tri" Raydium: Object num 5: 36 vertex(s) - loaded as "wania11.tri" Raydium: Object num 6: 36 vertex(s) - loaded as "wania12.tri" Raydium: Object num 7: 168 vertex(s) - loaded as "wania6.tri" Raydium: Object num 8: 144 vertex(s) - loaded as "wania11b.tri" Raydium: Object num 9: 816 vertex(s) - loaded as "wania_st1.tri" Raydium: Object num 10: 18 vertex(s) - loaded as "mania1.tri" Raydium: Object num 11: 54 vertex(s) - loaded as "mania2.tri" Raydium: Object num 12: 6 vertex(s) - loaded as "mania3.tri" Raydium: Object num 13: 1524 vertex(s) - loaded as "mania4.tri" Raydium: Object num 14: 54 vertex(s) - loaded as "mania5.tri" Raydium: Object num 15: 36 vertex(s) - loaded as "mania6.tri" Raydium: Object num 16: 78 vertex(s) - loaded as "mania8.tri" Raydium: Object num 17: 36 vertex(s) - loaded as "lania0.tri" Raydium: Object num 18: 36 vertex(s) - loaded as "lania1.tri" Raydium: Object num 19: 144 vertex(s) - loaded as "lania2.tri" Raydium: Object num 20: 150 vertex(s) - loaded as "lania2b.tri" Raydium: Object num 21: 36 vertex(s) - loaded as "lania10.tri" Raydium: Object num 22: 108 vertex(s) - loaded as "tania0.tri" Raydium: Object num 23: 72 vertex(s) - loaded as "tania1.tri" Raydium: Object num 24: 360 vertex(s) - loaded as "tania2.tri" Raydium: Object num 25: 108 vertex(s) - loaded as "mania_start.tri" Raydium: Object num 26: 288 vertex(s) - loaded as "mania_finish.tri" Raydium: Object num 27: 288 vertex(s) - loaded as "mania_check_point.tri" Raydium: Object num 28: 108 vertex(s) - loaded as "mania_check_point2.tri" Raydium: Object num 29: 108 vertex(s) - loaded as "mania_turbo.tri" Raydium: Object num 30: 192 vertex(s) - loaded as "mania_wbas.tri" Raydium: Object num 31: 198 vertex(s) - loaded as "mania_wall.tri" Raydium: Object num 32: 192 vertex(s) - loaded as "mania_whaut.tri" Raydium: Object num 33: 225 vertex(s) - loaded as "mania_wcoin.tri" Raydium: Object num 34: 54 vertex(s) - loaded as "mania_coin.tri" Raydium: Object num 35: 54 vertex(s) - loaded as "mania_coin0.tri" Raydium: Object num 36: 84 vertex(s) - loaded as "mania_hcoin.tri" Raydium: Object num 37: 6414 vertex(s) - loaded as "mania.tri" Raydium: ODE: Error: Cannot delete object: invalid name or index Raydium: php: ERROR: cannot post-open 'rayphp/getfile.php' file cannot read from file "mania_simple.mni.tri", fopen() failed Raydium: shadow: ground (0) modelsize is 0.00, center factors : nan/nan Raydium: php: ERROR: cannot post-open 'rayphp/getfile.php' file Raydium: cannot open 'mania.box' for reading Raydium: php: ERROR: cannot post-open 'rayphp/getfile.php' file Raydium: error: cannot open 'mania.dat' Raydium: shadow: shadow map size detected to 1024x1024 Raydium: Texture num 14 (shadowmap) FAKED: 1024x1024, 4 Bpp (b0 lm0 hdr0) Raydium: Changing game state to 1 Raydium: timecall: WARNING ! 0 Hz callback (num 1) Raydium: ODE: Error: Cannot delete object: invalid name or index Raydium: Object: loading "clio.tri", version 1 Raydium: Texture num 15 (car00.tga) loaded: 256x256, 4 Bpp (b0 lm0 hdr0) Raydium: Texture num 16 (vitre.tga) loaded: 8x8, 4 Bpp (b1 lm0 hdr0) Raydium: Object: loading "roue5.tri", version 1 Raydium: Texture num 17 (roueclio.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 18 (smokeexhaustpipe.tga) loaded: 256x256, 4 Bpp (b1 lm0 hdr0) Raydium: GUI: Error: Cannot delete window: invalid window Raydium: Now playing mania_music/devil.ogg ... Raydium: php: ERROR: cannot post-open 'rayphp/getfile.php' file Raydium: sound: Could not open mania_music/devil.ogg raydium_sound_load_music: Permission denied Raydium: Object: creating **shadow** display list for object clio.tri Raydium: Object: creating **shadow** display list for object roue5.tri Raydium: Object: creating display list for object mania_simple.mni.tri Raydium: Object: creating display list for object clio.tri Raydium: Object: creating display list for object roue5.tri Raydium: Object: creating **shadow** display list for object mania_simple.mni.tri Raydium: Texture num 19 (BOXmaniadrive-bottom.tga) loaded: 1024x128, 4 Bpp (b1 lm0 hdr0) Raydium: Texture num 20 (font-lcdmono.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0) Raydium: Texture num 21 (font-impact.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0) Raydium: Texture num 22 (font-marcelle.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0) Raydium: sound: Tried to set negative Gain , clipped to 0 Raydium: Changing game state to 2 Raydium: timecall: callback 1: 400 Hz (2500 clocks interval) Raydium: Changing game state to 1 Raydium: timecall: WARNING ! 0 Hz callback (num 1) Raydium: Changing game state to 2 Raydium: timecall: callback 1: 400 Hz (2500 clocks interval) Raydium: Changing game state to 1 Raydium: timecall: WARNING ! 0 Hz callback (num 1) Raydium: Changing game state to 2 Raydium: timecall: callback 1: 400 Hz (2500 clocks interval) Raydium: network: disconnected Raydium: timecall: WARNING ! 0 Hz callback (num 1) Raydium: live: WARNING ! video is duplicated Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20.00 fps (703 frames) Raydium: console: error: cannot save history file ('raydium_history') Raydium: Internal buffers: Raydium: ----------------- Raydium: Total of 15609 vertex(s) loaded: Raydium: Texture num 0: 0 vertex(s) - loaded as "dummy.null" Raydium: Texture num 1: 0 vertex(s) - loaded as "BOXfront.tga" Raydium: Texture num 2: 0 vertex(s) - loaded as "BOXback.tga" Raydium: Texture num 3: 0 vertex(s) - loaded as "BOXleft.tga" Raydium: Texture num 4: 0 vertex(s) - loaded as "BOXright.tga" Raydium: Texture num 5: 0 vertex(s) - loaded as "BOXbottom.tga" Raydium: Texture num 6: 0 vertex(s) - loaded as "BOXtop.tga" Raydium: Texture num 7: 0 vertex(s) - loaded as "theme-maniadrive.tga" Raydium: Texture num 8: 0 vertex(s) - loaded as "font3.tga" Raydium: Texture num 9: 0 vertex(s) - loaded as "video" Raydium: Texture num 10: 0 vertex(s) - loaded as "BOXmania_cursor.tga" Raydium: Texture num 11: 0 vertex(s) - loaded as "mania_logo2.tga" Raydium: Texture num 12: 0 vertex(s) - loaded as "BOXmania_music_popup.tga" Raydium: Texture num 13: 0 vertex(s) - loaded as "font2.tga" Raydium: Texture num 14: 0 vertex(s) - loaded as "shadowmap" Raydium: Texture num 15: 15117 vertex(s) - loaded as "car00.tga" Raydium: Texture num 16: 420 vertex(s) - loaded as "vitre.tga" Raydium: Texture num 17: 72 vertex(s) - loaded as "roueclio.tga" Raydium: Texture num 18: 0 vertex(s) - loaded as "smokeexhaustpipe.tga" Raydium: Texture num 19: 0 vertex(s) - loaded as "BOXmaniadrive-bottom.tga" Raydium: Texture num 20: 0 vertex(s) - loaded as "font-lcdmono.tga" Raydium: Texture num 21: 0 vertex(s) - loaded as "font-impact.tga" Raydium: Texture num 22: 0 vertex(s) - loaded as "font-marcelle.tga" Raydium: Estimated total: 18.59 MB used for textures. Raydium: Using 3 object(s): Raydium: Object num 0: 0 vertex(s) - loaded as "mania_simple.mni.tri" Raydium: Object num 1: 15465 vertex(s) - loaded as "clio.tri" Raydium: Object num 2: 144 vertex(s) - loaded as "roue5.tri" Raydium: sound: Deleting sources Raydium: sound: Deleting buffers Raydium: sound: Releasing OpenAL rhobbs@mongoose:/usr/local/maniadrive> If you would like me to do some debugging, please let me know! |
Author: | Xfennec [ Sat Jul 08, 2006 9:21 am ] |
Post subject: | |
Hi, As the log said, you must allow ManiaDrive to write to the "game" directory. The new upcoming version of the game will remove (mostly) this constraint. Tell me if that helps |
Author: | Guest [ Fri Jul 14, 2006 1:50 pm ] |
Post subject: | |
Sorry to but in but I had the same bug and chmod 0777 for the installation directory did the trick. Now all users can run the game! |
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