|Raydium 3D Game Engine
|[New track] - Super Clio Brothers 3
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|Author:||mre [ Wed Aug 23, 2006 1:07 pm ]|
|Post subject:||[New track] - Super Clio Brothers 3|
At first I want to thank you for this marvelous game! Play it whenever I have a free minute
I've created a track based on "Super Clio Brothers 2" (I just love those SuperClio tracks). My one is a bit more challenging. Please try it out and give me some feedback.
http://www.matthias-endler.de/download/ ... oBros3.mni
|Author:||Xfennec [ Thu Aug 24, 2006 10:01 pm ]|
OK, quiet cool
A few things :
- Cactus eats a LOT of triangles, you should drasticly reduce the number of cactus blocks
- The end of the tracks is full of overlapping blocks : you've put at the same place "cactus" blocks and "grass" blocks (bad idea, since "catcus" blocks already provides grass).
If you can clean the track and gives us the authorization to use the track, we may add this track to "Internet Tracks".
|Author:||mre [ Fri Aug 25, 2006 9:20 am ]|
Yes I've recognized that the cactus and grass tiles eat a lot of memory and that they want to melt down my gpu
I did some clean up and maybe I will add a screenshot so that everybody can see how it looks like at the moment (BTW: How can I create a bird's eye view of the map?). I have approx. 80 FPS now instead of previously 30! That's whole lot of crap.
The url remains the same (http://www.matthias-endler.de/download/ ... oBros3.mni)
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