Raydium 3D Game Engine

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 Post subject: unable to start game.
PostPosted: Tue Nov 07, 2006 6:45 pm 

Joined: Tue Nov 07, 2006 6:32 pm
Posts: 8
hi. i'm running ubuntu 6.06 on my system with a creative 128 bit sound card n a nvidia v3800 magic AGP card. all drivers, along with openGL are up to date. i have PHP5 installed, downloaded the game version 1.2, whenever i try to play it, opens a window which just sits there doing nothing. how do i work out this problem? in the terminal, i get the following output:

Raydium: Raydium 3D Game Engine
Raydium: version 0.705
Raydium: command line args: OK
Raydium: chdir to './': OK
Raydium: using '/root/.mania_drive' as home dir
Raydium: Requesting 700x700:32 mode
Raydium: no Xinerama on this display
Raydium: Found 700x700 with 24 bpp color and 24 bits zbuffer (stencil is 1)
Raydium: using RIVA TNT2/AGP/SSE, from NVIDIA Corporation (version 1.5.3 NVIDIA 71.74)
Raydium: Signal Handlers: OK
Raydium: OpenGL extensions: OK
Raydium: Platform "4xfloat" vector size is: 16 byte(s) long
Raydium: OpenGL implementation maximum texture size: 2048x2048
Raydium: OpenGL hardware providing 2 texture unit(s)
Raydium: vertex arrays memory: OK
Raydium: path: created writable path '/root/.mania_drive/data'
Raydium: path: OK
Raydium: keyboard: OK
Raydium: mouse: OK
Raydium: joy: FAILED (cannot open /dev/js0 and /dev/input/js0)
open /dev/[sound/]dsp: Device or resource busy
Raydium: ERROR: Cannot open Sound System
Raydium: PHP support: OK
Raydium: atexit functions: OK
Raydium: lights: OK
Raydium: fog: OK
Raydium: objects: OK
Raydium: network: OK
Raydium: timer: detection: 1 iterations: diff: 3 steps (1000000/sec)
Raydium: timecall: method accuracy = 0.003 ms (333333.34 Hz)
Raydium: timecall: Using basic gettimeofday() method
Raydium: timecall: OK (333333 Hz)
Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval)
Raydium: particle: OK
Raydium: gui: OK
Raydium: video (live): OK
Raydium: shadow: OK
Raydium: HDR: OK
Raydium: shaders: FAILED (GLSL 1.0 not found)
Raydium: webserver: OK
Raydium: Raydium engine reseted to original state
Raydium: RegAPI: OK
Raydium: Engine is now ready.
Raydium: Object: loading "wania1.tri", version 1
Raydium: Using repositories to get 'mania1.tga' file


 Post subject:
PostPosted: Tue Nov 07, 2006 8:07 pm 
User avatar

Joined: Sun Mar 16, 2003 2:53 am
Posts: 2591
Location: gnniiiii (Scrat)
It seems you don't have the all data of the game (and the game is trying to download it by itself).

A few things:
- Did you download the game from our website (or is it a package from you distro) ?
- Are you sure that you've correctly unarchived the game ?
- How are you launching the game ?

- Don't launch untrusted binaries with root account ! We may be bad hackers ;)
- The log shows that you're trying to launch the track editor, not the game (use mania_drive.sh)
- You don't need to have PHP installed, binaries are statically linked

 Post subject: looks like it...
PostPosted: Wed Nov 08, 2006 4:30 am 

Joined: Tue Nov 07, 2006 6:32 pm
Posts: 8
i downloaded the game from the download page on your site, but yup, wat u said is true. soon after i posted the message, the download started, but now have been stuck at one point for over 6 hrs. then tried to check the compressed 57.5 MB package and tried decompressing it again. turns out its giving a crc error, due to which only part of the whole package is being decompressed and the only binary file showing is mania2.static, which i was running and coming up with these results. i didn't see that error yesterday, oh no!! i'll have to download the whole package again :x it took me 2 1/2 hrs to download. anyways, thanks a ton for the checklist :) also the lowdown on u guys being possible hackers :wink: God bless.

 Post subject: something's wrong...
PostPosted: Wed Nov 08, 2006 11:08 am 

Joined: Tue Nov 07, 2006 6:32 pm
Posts: 8
edit by Xfennec: double post. See here : viewtopic.php?t=588

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