Raydium 3D Game Engine

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 Post subject: Ecran noir sous linux
PostPosted: Mon Feb 19, 2007 10:54 pm 
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Quand je lance maniadrive, l'ecran devient noir, je peux entendre la musique mais c'est tout. Je suis oblige de tuer le serveur X pour me logger de nouveaau. J'utilise les drivers nvidia (9631), glxgears marche bien ...
Je ne sais plus trop ou regarder.
Un peu d'aide ?
Merci d'avance

Eric


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PostPosted: Tue Feb 20, 2007 7:55 am 
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Le contenu de la console derrière le jeu peut être intéressante : lance le jeu en mode fenêtré en ajoutant "--window" à la ligne de commande du jeu.


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PostPosted: Tue Feb 20, 2007 10:10 am 
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Bonjour et merci.
Voici le resultat :
$ ./mania_drive.sh --window
Raydium: Raydium 3D Game Engine
Raydium: version 0.705
Raydium: command line args: OK
Raydium: chdir to 'game/': OK
Raydium: using '/home/tanguy/.mania_drive' as home dir
Raydium: Requesting 800x600:32 mode
Raydium: no Xinerama on this display
Raydium: Found 800x600 with 24 bpp color and 24 bits zbuffer (stencil is 1)
Raydium: using GeForce4 MX Integrated GPU/PCI/SSE/3DNOW!, from NVIDIA Corporation (version 1.5.8 NVIDIA 96.31)
Raydium: Signal Handlers: OK
Raydium: OpenGL extensions: OK
Raydium: Platform "4xfloat" vector size is: 16 byte(s) long
Raydium: OpenGL implementation maximum texture size: 2048x2048
Raydium: OpenGL hardware providing 2 texture unit(s)
Raydium: vertex arrays memory: OK
Raydium: path: OK
Raydium: keyboard: OK
Raydium: mouse: OK
Raydium: /dev/input/event0: cannot open (rw), no Force Feedback.
Raydium: joy: FAILED (cannot open /dev/js0 and /dev/input/js0)
Raydium: sound: Buffer creation successfull
Raydium: sound: OK, using 'default device'
Raydium: PHP support: OK
Raydium: atexit functions: OK
Raydium: lights: OK
Raydium: fog: OK
Raydium: objects: OK
Raydium: network: OK
Raydium: timer: detection: 1 iterations: diff: 1 steps (1000000/sec)
Raydium: timecall: method accuracy = 0.001 ms (999999.94 Hz)
Raydium: timecall: Using basic gettimeofday() method
Raydium: timecall: OK (999999 Hz)
Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval)
Raydium: particle: OK
Raydium: gui: OK
Raydium: video (live): OK
Raydium: shadow: OK
Raydium: HDR: OK
Raydium: shaders: OK
Raydium: webserver: OK
Raydium: Raydium engine reseted to original state
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: physics: ODE Net: 10 element(s)/packet
Raydium: physics: OK
Raydium: RegAPI: OK
Raydium: Engine is now ready.
-----------------------------------------------------------
Raydium: sound: Tried to set negative or 0 Pitch , clipped to 0.1
Raydium: Texture num 1 (BOXfront.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 2 (BOXback.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 3 (BOXleft.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 4 (BOXright.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 5 (BOXbottom.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 6 (BOXtop.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 7 (theme-maniadrive.tga) loaded: 256x256, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 8 (font3.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: timecall: softcall 2: 1 Hz (1000000 clocks interval)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Texture num 9 (video) FAKED: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: live: texture 'video' created
Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20.00 fps (703 frames)
Raydium: Texture num 10 (BOXmania_cursor.tga) loaded: 32x32, 4 Bpp (b1 lm0 hdr0)
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Texture num 11 (mania_logo2.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 12 (BOXmania_music_popup.tga) loaded: 512x128, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 13 (font2.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: signal 2 disabled.
./mania_drive.sh: line 3: 4682 Complété game/mania_drive.static "$@"


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 Post subject:
PostPosted: Tue Feb 20, 2007 11:17 am 
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Rien de méchant dans ce listing ... Tu as moyen de nous en dire plus sur la distrib' et l'archi que tu utilises ? (x86_64 ?)

Essaye accessoirement de lancer le jeu directement sur une piste en ajoutant "--mni simple.mni" à la ligne de commande, pour voir si ça change quelque chose.


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 Post subject:
PostPosted: Tue Feb 20, 2007 12:44 pm 
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Fedora core 6
Linux bureau.maison 2.6.19-1.2911.fc6 #1 SMP Sat Feb 10 15:51:47 EST 2007 i686 athlon i386 GNU/Linux
par contre quand je lance
]$ ./mania_drive.sh --window --mni simple.mni ca marche bien mais si je fais la meme chose en plein ecran ca se lance (c'est mieux qu'avant) mais avec seulement 2 ou 3 fps.


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 Post subject:
PostPosted: Tue Feb 20, 2007 1:35 pm 
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Tu as déjà utilisé d'autres jeux 3D sur ta machine ?

Essaye aussi d'éditer le fichier ~/.mania_drive/raydium.db pour y modifier la ligne suivante (ou l'ajouter) :
ManiaDrive-ShadowSupport;0


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 Post subject:
PostPosted: Tue Feb 20, 2007 3:25 pm 
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Oui j'avais gl-117 qui tournait avant mais depuis que je suis passe de fedora core 5 à fedora core 6.
Par contre dans ~/.mania_drive/ je n'ai pas de raydium.db :
$ pwd
/home/tanguy/.mania_drive
$ ls -la
total 52
drwx------ 3 tanguy tanguy 4096 fév 20 14:01 .
drwx--x--x 126 tanguy tanguy 12288 fév 20 16:16 ..
drwxr-xr-x 2 tanguy tanguy 4096 fév 20 14:01 data
-rw-rw-r-- 1 tanguy tanguy 240 fév 20 14:01 mania.box
-rw-rw-r-- 1 tanguy tanguy 145 fév 20 14:01 mania.dat
-rw-rw-r-- 1 tanguy tanguy 0 fév 20 14:02 raydium_history


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 Post subject:
PostPosted: Tue Feb 20, 2007 9:55 pm 
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Ah ... il est effectivement possible que ce soit le menu qui soit responsable de créer ce fichier.

Dans ce cas, ajoute le à la main, ça devrait faire l'affaire :)


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 Post subject:
PostPosted: Tue Feb 20, 2007 11:57 pm 
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Je l'ai cree a la main en ne mettant que ManiaDrive-ShadowSupport;0 dedans et voici ce que j'ai sur la console mais la je dois dire que l'ecran etait de nouveau tout noir.

$ ./mania_drive.sh --window --mni simple.mni
Raydium: Raydium 3D Game Engine
Raydium: version 0.705
Raydium: command line args: OK
Raydium: chdir to 'game/': OK
Raydium: using '/home/tanguy/.mania_drive' as home dir
Raydium: Requesting 800x600:32 mode
Raydium: no Xinerama on this display
Raydium: Found 800x600 with 24 bpp color and 24 bits zbuffer (stencil is 1)
Raydium: using GeForce4 MX Integrated GPU/PCI/SSE/3DNOW!, from NVIDIA Corporation (version 1.5.8 NVIDIA 96.31)
Raydium: Signal Handlers: OK
Raydium: OpenGL extensions: OK
Raydium: Platform "4xfloat" vector size is: 16 byte(s) long
Raydium: OpenGL implementation maximum texture size: 2048x2048
Raydium: OpenGL hardware providing 2 texture unit(s)
Raydium: vertex arrays memory: OK
Raydium: path: OK
Raydium: keyboard: OK
Raydium: mouse: OK
Raydium: /dev/input/event0: cannot open (rw), no Force Feedback.
Raydium: joy: FAILED (cannot open /dev/js0 and /dev/input/js0)
Raydium: sound: Buffer creation successfull
Raydium: sound: OK, using 'default device'
Raydium: PHP support: OK
Raydium: atexit functions: OK
Raydium: lights: OK
Raydium: fog: OK
Raydium: objects: OK
Raydium: network: OK
Raydium: timer: detection: 1 iterations: diff: 1 steps (1000000/sec)
Raydium: timecall: method accuracy = 0.001 ms (999999.94 Hz)
Raydium: timecall: Using basic gettimeofday() method
Raydium: timecall: OK (999999 Hz)
Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval)
Raydium: particle: OK
Raydium: gui: OK
Raydium: video (live): OK
Raydium: shadow: OK
Raydium: HDR: OK
Raydium: shaders: OK
Raydium: webserver: OK
Raydium: Raydium engine reseted to original state
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: physics: ODE Net: 10 element(s)/packet
Raydium: physics: OK
Raydium: RegAPI: OK
Raydium: Engine is now ready.
-----------------------------------------------------------
Raydium: sound: Tried to set negative or 0 Pitch , clipped to 0.1
Raydium: Texture num 1 (BOXfront.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 2 (BOXback.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 3 (BOXleft.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 4 (BOXright.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 5 (BOXbottom.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 6 (BOXtop.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 7 (theme-maniadrive.tga) loaded: 256x256, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 8 (font3.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
data file generated.
Raydium: Object: loading "wania1.tri", version 1
Raydium: Texture num 9 (mania1.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 10 (ground.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 11 (tr-barrier.rgb) loaded: 128x128, 4 Bpp (b2 lm0 hdr0)
Raydium: Object: loading "wania2.tri", version 1
Raydium: Texture num 12 (detail.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "wania7.tri", version 1
Raydium: Object: loading "mania_check_point.tri", version 1
Raydium: Texture num 13 (tx_bois0.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 14 (check_point.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 15, rgb(0.500000,0.500000,0.500000) is RGB Color
Raydium: Object: loading "mania_finish.tri", version 1
Raydium: Texture num 16 (finish.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania3.tri", version 1
Raydium: Texture num 17 (mania3.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania_wbas.tri", version 1
Raydium: Texture num 18 (rockxfgrass.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania_coin.tri", version 1
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Object: loading "/home/tanguy/.mania_drive/mania_simple.mni.tri", version 1
Raydium: shadow: ground (8) modelsize is 21.00, center factors : 0.62/0.67
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: /home/tanguy/.mania_drive/mania.box: 4 box(es) loaded
Raydium: TOP : KamyQ => 0:00:05:721
Raydium: network: ERROR: cannot refresh this propag': invalid type
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Object: loading "clio.tri", version 1
Raydium: Texture num 19 (car00.tga) loaded: 256x256, 4 Bpp (b0 lm0 hdr0)
Raydium: Texture num 20 (vitre.tga) loaded: 8x8, 4 Bpp (b1 lm0 hdr0)
Raydium: Object: loading "roue5.tri", version 1
Raydium: Texture num 21 (roueclio.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 22 (smokeexhaustpipe.tga) loaded: 256x256, 4 Bpp (b1 lm0 hdr0)
Raydium: GUI: Error: Cannot delete window: invalid window
Raydium: video: ERROR: cannot delete video: invalid index or name
Raydium: Now playing mania_music/07-Mine tonite-Rocket City Riot.ogg ...
Raydium: timecall: softcall 2: 1 Hz (1000000 clocks interval)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Object: creating display list for object /home/tanguy/.mania_drive/mania_simple.mni.tri
Raydium: Object: creating display list for object clio.tri
Raydium: Object: creating display list for object roue5.tri
Raydium: Texture num 23 (BOXmaniadrive-bottom.tga) loaded: 1024x128, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 24 (font-lcdmono.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Texture num 25 (font-impact.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Texture num 26 (font-marcelle.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Texture num 27 (BOXmania_music_popup.tga) loaded: 512x128, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 28 (font2.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: WARNING: timecall's too long
Raydium: WARNING: timecall's too long
Raydium: signal 2 disabled.
./mania_drive.sh: line 3: 6497 Complété game/mania_drive.static "$@"


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PostPosted: Wed Feb 21, 2007 8:30 am 
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J'ai du mal à voir ou est le problème ... L'éditeur de circuit (mania2) fonctionne, lui ?
Lorsque tu es dans le menu avec l'écran noir, la musique reste plusieurs secondes ou se coupe très vite ?


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 Post subject:
PostPosted: Wed Feb 21, 2007 9:54 am 
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Oui l'editeur de circuit fonctionne tres bien.
Et quand je suis dans le menu avec l'ecran noir, la musique reste longtemps, en fait je ne l'ai jamais entendu s'arreter mais peut etre que je n'ai pas attendu assez longtemps avant de tuer le process.


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PostPosted: Wed Feb 21, 2007 1:16 pm 
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Ca ressemble à un problème de driver vidéo ... Est-il possible que tu tentes avec la version 1.01 du jeu ? Elle est dispo sur le site web de ManiaDrive ... j'ai souvenir d'un rapport de bug qui rejoint peut être ton problème, à l'époque de la première évolution du jeu (1.1).


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 Post subject:
PostPosted: Wed Feb 21, 2007 4:38 pm 
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J'ai essaye la version 1.01 et j'ai le meme resultat.
De toutes facons, je suis en train de voir pour changer de carte graphique et passer de mon actuel Geforce 4MX à une Geforce 6200A en AGP. Est ce que le fait de changer de carte pourra eventuellement regler ce probleme qui est peut etre lie a la carte ?


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PostPosted: Wed Feb 21, 2007 5:46 pm 
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C'est tout à fait possible, auquel cas ça confirmerait mes soupçons qui portent sur un bug des drivers vidéo, mais vu que je n'ai pas d'idée précise de l'origine du problème ... :)


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 Post subject:
PostPosted: Thu Feb 22, 2007 7:35 pm 
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Bon bah le probleme venait bien de la! Apres avoir change ma carte pour une nouvelle geforce 6200 plus aucun problemes!


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