Raydium 3D Game Engine

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 Post subject: SOUND PROBLEM
PostPosted: Tue Aug 12, 2008 10:47 pm 
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Joined: Tue Aug 12, 2008 10:30 pm
Posts: 10
Hei, COOL GAME !

DISTRO: Ubuntu gutsy 32bit
DESKTOP: xfce/gnome

My problem isn't new, but I've tried already some things I've read in other posts and it doesn't work anyway..
When I launch the game there is no sound...

This is my output when I start the game:

Code:
Raydium: Raydium 3D Game Engine
Raydium: version 0.705
Raydium: command line args: OK
Raydium: chdir to 'game/': OK
Raydium: using '/home/fmagno/.mania_drive' as home dir
Raydium: Requesting 800x600:32 mode
Raydium: Xinerama detected with 1 screens:
Raydium: *** screen 0 : 1680x1050 at (0,0)
Raydium: using Xinerama screen 0
Raydium: Found 1680x1050 with 24 bpp color and 24 bits zbuffer (stencil is 1)
Raydium: using GeForce 6100/PCI/SSE2/3DNOW!, from NVIDIA Corporation (version 2.1.1 NVIDIA 100.14.19)
Raydium: Signal Handlers: OK
Raydium: OpenGL extensions: OK
Raydium: Platform "4xfloat" vector size is: 16 byte(s) long
Raydium: OpenGL implementation maximum texture size: 4096x4096
Raydium: OpenGL hardware providing 4 texture unit(s)
Raydium: vertex arrays memory: OK
Raydium: path: OK
Raydium: keyboard: OK
Raydium: mouse: OK
Raydium: /dev/input/event0: cannot open (rw), no Force Feedback.
Raydium: joy: FAILED (cannot open /dev/js0 and /dev/input/js0)
open /dev/[sound/]dsp: Device or resource busy
Raydium: ERROR: Cannot open Sound System
Raydium: PHP support: OK
Raydium: atexit functions: OK
Raydium: lights: OK
Raydium: fog: OK
Raydium: objects: OK
Raydium: network: OK
Raydium: timer: detection: 1 iterations: diff: 2 steps (1000000/sec)
Raydium: timecall: method accuracy = 0.002 ms (499999.97 Hz)
Raydium: timecall: Using basic gettimeofday() method
Raydium: timecall: OK (499999 Hz)
Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval)
Raydium: particle: OK
Raydium: gui: OK
Raydium: video (live): OK
Raydium: shadow: OK
Raydium: HDR: OK
Raydium: shaders: OK
Raydium: webserver: OK
Raydium: Raydium engine reseted to original state
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: physics: ODE Net: 10 element(s)/packet
Raydium: physics: OK
Raydium: RegAPI: OK
Raydium: Engine is now ready.
         -----------------------------------------------------------
Raydium: sound: Tried to set negative or 0 Pitch , clipped to 0.1
Raydium: Texture num 1 (BOXfront.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 2 (BOXback.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 3 (BOXleft.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 4 (BOXright.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 5 (BOXbottom.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 6 (BOXtop.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 7 (theme-maniadrive.tga) loaded: 256x256, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 8 (font3.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: timecall: softcall 2: 1 Hz (1000000 clocks interval)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Texture num 9 (video) FAKED: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: live: texture 'video' created
Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20.00 fps (703 frames)
Raydium: Texture num 10 (BOXmania_cursor.tga) loaded: 32x32, 4 Bpp (b1 lm0 hdr0)
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Texture num 11 (mania_logo2.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 12 (BOXmania_music_popup.tga) loaded: 512x128, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 13 (font2.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Internal buffers:
Raydium: -----------------
Raydium: Total of 0 vertex(s) loaded:
Raydium: Texture num 0: 0 vertex(s) - loaded as "dummy.null"
Raydium: Texture num 1: 0 vertex(s) - loaded as "BOXfront.tga"
Raydium: Texture num 2: 0 vertex(s) - loaded as "BOXback.tga"
Raydium: Texture num 3: 0 vertex(s) - loaded as "BOXleft.tga"
Raydium: Texture num 4: 0 vertex(s) - loaded as "BOXright.tga"
Raydium: Texture num 5: 0 vertex(s) - loaded as "BOXbottom.tga"
Raydium: Texture num 6: 0 vertex(s) - loaded as "BOXtop.tga"
Raydium: Texture num 7: 0 vertex(s) - loaded as "theme-maniadrive.tga"
Raydium: Texture num 8: 0 vertex(s) - loaded as "font3.tga"
Raydium: Texture num 9: 0 vertex(s) - loaded as "video"
Raydium: Texture num 10: 0 vertex(s) - loaded as "BOXmania_cursor.tga"
Raydium: Texture num 11: 0 vertex(s) - loaded as "mania_logo2.tga"
Raydium: Texture num 12: 0 vertex(s) - loaded as "BOXmania_music_popup.tga"
Raydium: Texture num 13: 0 vertex(s) - loaded as "font2.tga"
Raydium: Estimated total: 10.92 MB used for textures.
Raydium: Using 0 object(s):
Raydium: path: read: "/home/fmagno/.mania_drive/data"
Raydium: path: write: "/home/fmagno/.mania_drive/data"




what should I do to make this great game work perfectly with sound?
By the way, Is it possible to upload my own tracks, and let them available for every players?

thanks is advace !


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 Post subject:
PostPosted: Wed Aug 13, 2008 9:58 am 
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Joined: Tue Aug 12, 2008 10:30 pm
Posts: 10
Problem solved :)


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