Raydium 3D Game Engine https://memak.raydium.org/ |
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SOUND PROBLEM https://memak.raydium.org/viewtopic.php?f=10&t=823 |
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Author: | fmagno [ Tue Aug 12, 2008 10:47 pm ] |
Post subject: | SOUND PROBLEM |
Hei, COOL GAME ! DISTRO: Ubuntu gutsy 32bit DESKTOP: xfce/gnome My problem isn't new, but I've tried already some things I've read in other posts and it doesn't work anyway.. When I launch the game there is no sound... This is my output when I start the game: Code: Raydium: Raydium 3D Game Engine
Raydium: version 0.705 Raydium: command line args: OK Raydium: chdir to 'game/': OK Raydium: using '/home/fmagno/.mania_drive' as home dir Raydium: Requesting 800x600:32 mode Raydium: Xinerama detected with 1 screens: Raydium: *** screen 0 : 1680x1050 at (0,0) Raydium: using Xinerama screen 0 Raydium: Found 1680x1050 with 24 bpp color and 24 bits zbuffer (stencil is 1) Raydium: using GeForce 6100/PCI/SSE2/3DNOW!, from NVIDIA Corporation (version 2.1.1 NVIDIA 100.14.19) Raydium: Signal Handlers: OK Raydium: OpenGL extensions: OK Raydium: Platform "4xfloat" vector size is: 16 byte(s) long Raydium: OpenGL implementation maximum texture size: 4096x4096 Raydium: OpenGL hardware providing 4 texture unit(s) Raydium: vertex arrays memory: OK Raydium: path: OK Raydium: keyboard: OK Raydium: mouse: OK Raydium: /dev/input/event0: cannot open (rw), no Force Feedback. Raydium: joy: FAILED (cannot open /dev/js0 and /dev/input/js0) open /dev/[sound/]dsp: Device or resource busy Raydium: ERROR: Cannot open Sound System Raydium: PHP support: OK Raydium: atexit functions: OK Raydium: lights: OK Raydium: fog: OK Raydium: objects: OK Raydium: network: OK Raydium: timer: detection: 1 iterations: diff: 2 steps (1000000/sec) Raydium: timecall: method accuracy = 0.002 ms (499999.97 Hz) Raydium: timecall: Using basic gettimeofday() method Raydium: timecall: OK (499999 Hz) Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval) Raydium: particle: OK Raydium: gui: OK Raydium: video (live): OK Raydium: shadow: OK Raydium: HDR: OK Raydium: shaders: OK Raydium: webserver: OK Raydium: Raydium engine reseted to original state Raydium: timecall: callback 1: 400 Hz (2500 clocks interval) Raydium: physics: ODE Net: 10 element(s)/packet Raydium: physics: OK Raydium: RegAPI: OK Raydium: Engine is now ready. ----------------------------------------------------------- Raydium: sound: Tried to set negative or 0 Pitch , clipped to 0.1 Raydium: Texture num 1 (BOXfront.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 2 (BOXback.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 3 (BOXleft.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 4 (BOXright.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 5 (BOXbottom.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 6 (BOXtop.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 7 (theme-maniadrive.tga) loaded: 256x256, 4 Bpp (b1 lm0 hdr0) Raydium: Texture num 8 (font3.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0) Raydium: timecall: softcall 2: 1 Hz (1000000 clocks interval) Raydium: Changing game state to 1 Raydium: timecall: WARNING ! 0 Hz callback (num 1) Raydium: Texture num 9 (video) FAKED: 256x256, 3 Bpp (b0 lm0 hdr0) Raydium: live: texture 'video' created Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20.00 fps (703 frames) Raydium: Texture num 10 (BOXmania_cursor.tga) loaded: 32x32, 4 Bpp (b1 lm0 hdr0) Raydium: ODE: Error: Cannot delete object: invalid name or index Raydium: Texture num 11 (mania_logo2.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0) Raydium: Texture num 12 (BOXmania_music_popup.tga) loaded: 512x128, 4 Bpp (b1 lm0 hdr0) Raydium: Texture num 13 (font2.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0) Raydium: Internal buffers: Raydium: ----------------- Raydium: Total of 0 vertex(s) loaded: Raydium: Texture num 0: 0 vertex(s) - loaded as "dummy.null" Raydium: Texture num 1: 0 vertex(s) - loaded as "BOXfront.tga" Raydium: Texture num 2: 0 vertex(s) - loaded as "BOXback.tga" Raydium: Texture num 3: 0 vertex(s) - loaded as "BOXleft.tga" Raydium: Texture num 4: 0 vertex(s) - loaded as "BOXright.tga" Raydium: Texture num 5: 0 vertex(s) - loaded as "BOXbottom.tga" Raydium: Texture num 6: 0 vertex(s) - loaded as "BOXtop.tga" Raydium: Texture num 7: 0 vertex(s) - loaded as "theme-maniadrive.tga" Raydium: Texture num 8: 0 vertex(s) - loaded as "font3.tga" Raydium: Texture num 9: 0 vertex(s) - loaded as "video" Raydium: Texture num 10: 0 vertex(s) - loaded as "BOXmania_cursor.tga" Raydium: Texture num 11: 0 vertex(s) - loaded as "mania_logo2.tga" Raydium: Texture num 12: 0 vertex(s) - loaded as "BOXmania_music_popup.tga" Raydium: Texture num 13: 0 vertex(s) - loaded as "font2.tga" Raydium: Estimated total: 10.92 MB used for textures. Raydium: Using 0 object(s): Raydium: path: read: "/home/fmagno/.mania_drive/data" Raydium: path: write: "/home/fmagno/.mania_drive/data" what should I do to make this great game work perfectly with sound? By the way, Is it possible to upload my own tracks, and let them available for every players? thanks is advace ! |
Author: | fmagno [ Wed Aug 13, 2008 9:58 am ] |
Post subject: | |
Problem solved |
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