Raydium 3D Game Engine

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PostPosted: Thu Dec 04, 2003 11:56 am 
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Joined: Sun Mar 16, 2003 2:53 am
Posts: 2591
Location: gnniiiii (Scrat)
J'ai débusqué un logiciel sur NeHe qui permet de générer des fichiers de fontes pour Raydium:
http://www.lmnopc.com/bitmapfontbuilder/
L'utilisation est toute simple: il faut activer le lissage des polices, choisir le type "ASCII (0 - 255)" (et pas NeHe) et enregistrer le tout dans un "8 Bits TGA" (originie: upper left).
Je poste le code modifié de osd.c dans WVS dans la journée ;)

PS: font2.tga, la seule police utilisée jusqu'ici n'est plus valide, je vais mettre une nouvelle version sur le FTP de CQFD.


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PostPosted: Sat Dec 13, 2003 7:02 pm 
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Joined: Sun Mar 16, 2003 2:53 am
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Location: gnniiiii (Scrat)
La nouvelle fontes est postée ici: ftp://ftp.cqfd-corp.org/uploads/font2.tga, pardon du retard.


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