Raydium 3D Game Engine
http://memak.raydium.org/

Blender .tri export
http://memak.raydium.org/viewtopic.php?f=3&t=903
Page 2 of 2

Author:  ouille [ Sun Jul 12, 2009 9:03 pm ]
Post subject:  Re: Blender .tri export

Hello,

cinemal is .... :x

It have some single textured faces but the all mesh is multitextured.

And effictevily the script doesn't handle this correctly.

It is now corrected on rev 846.

Tests welcomes.

Have a nice day.
Ouille.

Author:  Xfennec [ Mon Jul 13, 2009 10:24 pm ]
Post subject:  Re: Blender .tri export

Nice work again, ouille ! :) In facts, I just forgot about this particularity of cinemal ! I tough that all multitextured meshes would have the trouble without testing it. Sorry !

Page 2 of 2 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/