Raydium 3D Game Engine

Blender .tri export
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Author:  ouille [ Sun Jul 12, 2009 9:03 pm ]
Post subject:  Re: Blender .tri export


cinemal is .... :x

It have some single textured faces but the all mesh is multitextured.

And effictevily the script doesn't handle this correctly.

It is now corrected on rev 846.

Tests welcomes.

Have a nice day.

Author:  Xfennec [ Mon Jul 13, 2009 10:24 pm ]
Post subject:  Re: Blender .tri export

Nice work again, ouille ! :) In facts, I just forgot about this particularity of cinemal ! I tough that all multitextured meshes would have the trouble without testing it. Sorry !

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