Raydium 3D Game Engine
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FSRad only make my model white
http://memak.raydium.org/viewtopic.php?f=3&t=922
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Author:  Farabi [ Sun Nov 30, 2008 1:07 pm ]
Post subject:  FSRad only make my model white

Why FSRad only produce a white texture on my model?
If Im not mistaken on the tutorial it was wrote that I must do a hand editing on the UV coordinate. How to do it automatically?

Author:  ouille [ Sun Nov 30, 2008 3:26 pm ]
Post subject:  Re: FSRad only make my model white

Hello,

Blender can now compute radiosity.
Perhaps it's better to do it under blender directly ?

Have a nice day.

Ouille

Author:  Farabi [ Mon Dec 01, 2008 1:44 am ]
Post subject:  Re: FSRad only make my model white

Sorry but, can you make a step by step tutorial on blender 2.48a because the old tutorial is not working. After I compute the radiosity does it mean I have to bake it?

Author:  ouille [ Mon Dec 01, 2008 11:16 am ]
Post subject:  Re: FSRad only make my model white

Hello,

Yes you have to bake it to a new texture.

I'm sorry but i won't have time to make a step by step tutorial, and i'm not skilled to write a blender tutorial.

I think you can find such tuto on the web. Even if menu change.

Have a nice day.

Ouille.

Author:  Farabi [ Tue Dec 02, 2008 2:55 pm ]
Post subject:  Re: FSRad only make my model white

Got no luck baking using blender, the UV texture make my model too dark. Im looking forward for FSRad to be usable.
About blender radiosity, I cannot bake it into texture. Unfortunately there are less example and tutorial about this.
Ouile, can I have an example of a good textured model with a good lightmap?

Author:  powerpup118 [ Fri Dec 05, 2008 7:21 pm ]
Post subject:  Re: FSRad only make my model white

Farabi wrote:
Got no luck baking using blender, the UV texture make my model too dark.

Maybe you could use the no shadows effect that Blender has?
Or you have different problem?

Author:  Farabi [ Sat Dec 06, 2008 5:51 am ]
Post subject:  Re: FSRad only make my model white

Problem solve, I managed to make it working. The problem is at ligthing on raydium, I dont use the light proprely.
Now I used 4 light on 4 direction and make the scene brighter. Here is the result.
Image

Author:  ouille [ Sat Dec 06, 2008 11:15 am ]
Post subject:  Re: FSRad only make my model white

Hello,

Nice are you using fs rad or blender directly ?

Have a nice day.
Ouille

Author:  Farabi [ Sun Dec 07, 2008 6:44 am ]
Post subject:  Re: FSRad only make my model white

Im using blender directly, and its very complicated for a newbie modeler like me. Thanks to vincente.

Author:  vicentecarro [ Sun Dec 07, 2008 8:24 am ]
Post subject:  Re: FSRad only make my model white

No problem ;) (And it's vicente, without the extra "n")

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