Raydium 3D Game Engine

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 Post subject: disable sound and php
PostPosted: Mon Feb 08, 2010 1:20 pm 
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Joined: Tue Jul 22, 2008 1:52 pm
Posts: 82
hello

I wanted to know if was possible to use Raydium without sound because I use my own library for her and to know if we can remove php because I do not use it and made more dependent
I already find
#define NO_SOUND_DEBUG

je voulais savoir si s'est possible d'utiliser raydium sans le son car j'utilise ma propre librairie pour le son et savoir aussi si on peut supprimer php car je ne l'utilise pas et sa fait des dépendance en plus
j'ai deja trouver
#define NO_SOUND_DEBUG


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PostPosted: Tue Feb 09, 2010 12:28 pm 
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Joined: Sun Mar 16, 2003 2:53 am
Posts: 2591
Location: gnniiiii (Scrat)
This define was created to allow the user to disable sound at compilation time, but was never "officially" supported. Currently, I'm pretty sure that enabling this define won't be enough, and will require changes everywhere in the engine (and Makefile).

Long story short: this is not currently supported, OpenAL is a "hard dependency" :)


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