Raydium 3D Game Engine

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PostPosted: Fri Jan 27, 2006 12:32 pm 
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I have tested this on SVN and the dayly tarball downloaded today.
When i launch the game the menu appears right. Then when i try to start any race the game makes a few loads and then returns to the menu. But, if after this i push Quit, then the game continue loading and the real game appers but there is no track, just a flying car :(
I paste the whoooole output (it's a lot):
Code:
En el fichero incluído de raydium/index.c:53,
                 de mania_drive.c:15:
raydium/sound.c:17:2: aviso: #warning You must use OpenAL 1.1 or greater ! See configure script.
Raydium: Using Raydium 0.700
Raydium: command line args: OK
Raydium: db: ERROR: invalid: 'Mania2-CurrentTrack'
Raydium: db: ERROR: invalid: 'Mania2-CurrentTrack'
Raydium: Requesting 1024x768:32 mode
Raydium: Xinerama detected with 2 screens:
Raydium: *** screen 0 : 1152x864 at (0,0)
Raydium: *** screen 1 : 1152x864 at (1152,0)
Raydium: using Xinerama screen 0
Raydium: Found 1152x864 with 24 bits color buffer and 24 bits zbuffer
Raydium: using GeForce FX 5900/AGP/SSE2, from NVIDIA Corporation (version 2.0.1 NVIDIA 81.78)
Raydium: Signal Handlers: OK
Raydium: Platform "4xfloat" vector size is: 16 byte(s) long
Raydium: OpenGL implementation maximum texture size: 4096x4096
Raydium: OpenGL hardware providing 4 texture unit(s)
Raydium: vertex arrays memory: OK
Raydium: keyboard: OK
Raydium: mouse: OK
Raydium: /dev/input/event0: cannot open (rw), no Force Feedback.
Raydium: joy: FAILED
         ERROR opening /dev/js0
Raydium: sound: Buffer creation successfull
Raydium: sound: OK
Raydium: PHP support: OK
Raydium: atexit functions: OK
Raydium: lights: OK
Raydium: objects: OK
Raydium: network: OK
Raydium: timer: detection: 1 iterations: diff: 2 steps (1000000/sec)
Raydium: timecall: method accuracy = 0.002 ms (499999.97 Hz)
Raydium: timecall: Using basic gettimeofday() method
Raydium: timecall: OK (499999 Hz)
Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval)
Raydium: particle: OK
Raydium: gui: OK
Raydium: video (live): OK
Raydium: shadow: OK
Raydium: webserver: OK
Raydium: Raydium engine reseted to original state
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: physics: ODE Net: 10 element(s)/packet
Raydium: physics: OK
Raydium: RegAPI: OK
Raydium: Engine is now ready.
         -----------------------------------------------------------
Raydium: db: ERROR: invalid: 'Mania2-CurrentTrack'
Raydium: sound: Tried to set negative or 0 Pitch , clipped to 0.1
Raydium: Texture num 1 (BOXfront.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 2 (BOXback.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 3 (BOXleft.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 4 (BOXright.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 5 (BOXbottom.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 6 (BOXtop.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 7 (theme-maniadrive.tga) loaded: 256x256, 4 Bpp (b1 lm0)
Raydium: Texture num 8 (font3.tga) loaded: 512x512, 1 Bpp (b1 lm0)
Raydium: timecall: softcall 2: 1 Hz (1000000 clocks interval)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Using repositories to get 'i_got_it_bad_-_The_Napoleon_Blown_Aparts.ogg' file:
Raydium: FAILED: file not found (http://repository.raydium.org/)
Raydium: No valid repository found for this file, abording.
Raydium: sound: Could not open mania_music/i_got_it_bad_-_The_Napoleon_Blown_Aparts.ogg
raydium_sound_load_music: No such file or directory
Raydium: Texture num 9 (video) FAKED: 256x256, 3 Bpp (b0 lm0)
Raydium: live: texture 'video' created
Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20 fps (703 frames)
Raydium: Texture num 10 (BOXcursor.tga) loaded: 32x32, 4 Bpp (b1 lm0)
Raydium: Texture num 11 (mania_logo2.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 12 (BOXmania_music_popup.tga) loaded: 512x128, 4 Bpp (b1 lm0)
Raydium: Texture num 13 (font2.tga) loaded: 512x512, 1 Bpp (b1 lm0)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium:
Warning: file(simple.mni): failed to open stream: No such file or directory in /home/vicente/SVNs/raydium2/mania_story.php on line 13

Raydium:
Warning: file(simple8.mni): failed to open stream: No such file or directory in /home/vicente/SVNs/raydium2/mania_story.php on line 13

Raydium:
Warning: file(off_road.mni): failed to open stream: No such file or directory in /home/vicente/SVNs/raydium2/mania_story.php on line 13

Raydium:
Warning: file(be_accurate.mni): failed to open stream: No such file or directory in /home/vicente/SVNs/raydium2/mania_story.php on line 13

Raydium:
Warning: file(good_jump.mni): failed to open stream: No such file or directory in /home/vicente/SVNs/raydium2/mania_story.php on line 13

Raydium: GUI: Error: Cannot delete window: invalid window
Raydium: Using Raydium 0.700
Raydium: command line args: OK
Raydium: Requesting 1024x768:32 mode
Raydium: Xinerama detected with 2 screens:
Raydium: *** screen 0 : 1152x864 at (0,0)
Raydium: *** screen 1 : 1152x864 at (1152,0)
Raydium: using Xinerama screen 0
Raydium: Found 1152x864 with 24 bits color buffer and 24 bits zbuffer
Raydium: using GeForce FX 5900/AGP/SSE2, from NVIDIA Corporation (version 2.0.1 NVIDIA 81.78)
Raydium: Signal Handlers: OK
Raydium: Platform "4xfloat" vector size is: 16 byte(s) long
Raydium: OpenGL implementation maximum texture size: 4096x4096
Raydium: OpenGL hardware providing 4 texture unit(s)
Raydium: vertex arrays memory: OK
Raydium: keyboard: OK
Raydium: mouse: OK
Raydium: /dev/input/event0: cannot open (rw), no Force Feedback.
Raydium: joy: FAILED
         ERROR opening /dev/js0
Raydium: sound: Buffer creation successfull
Raydium: sound: OK
Raydium: PHP support: OK
Raydium: atexit functions: OK
Raydium: lights: OK
Raydium: objects: OK
Raydium: network: OK
Raydium: timer: detection: 1 iterations: diff: 2 steps (1000000/sec)
Raydium: timecall: method accuracy = 0.002 ms (499999.97 Hz)
Raydium: timecall: Using basic gettimeofday() method
Raydium: timecall: OK (499999 Hz)
Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval)
Raydium: particle: OK
Raydium: gui: OK
Raydium: video (live): OK
Raydium: shadow: OK
Raydium: webserver: OK
Raydium: Raydium engine reseted to original state
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: physics: ODE Net: 10 element(s)/packet
Raydium: physics: OK
Raydium: RegAPI: OK
Raydium: Engine is now ready.
         -----------------------------------------------------------
Raydium: sound: Tried to set negative or 0 Pitch , clipped to 0.1
Raydium: Texture num 1 (BOXfront.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 2 (BOXback.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 3 (BOXleft.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 4 (BOXright.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 5 (BOXbottom.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 6 (BOXtop.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 7 (theme-maniadrive.tga) loaded: 256x256, 4 Bpp (b1 lm0)
Raydium: Texture num 8 (font3.tga) loaded: 512x512, 1 Bpp (b1 lm0)
Raydium: timecall: softcall 2: 1 Hz (1000000 clocks interval)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Using repositories to get 'i_got_it_bad_-_The_Napoleon_Blown_Aparts.ogg' file:
Raydium: FAILED: file not found (http://repository.raydium.org/)
Raydium: No valid repository found for this file, abording.
Raydium: sound: Could not open mania_music/i_got_it_bad_-_The_Napoleon_Blown_Aparts.ogg
raydium_sound_load_music: No such file or directory
Raydium: Texture num 9 (video) FAKED: 256x256, 3 Bpp (b0 lm0)
Raydium: live: texture 'video' created
Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20 fps (703 frames)
Raydium: Texture num 10 (BOXcursor.tga) loaded: 32x32, 4 Bpp (b1 lm0)
Raydium: Texture num 11 (mania_logo2.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 12 (BOXmania_music_popup.tga) loaded: 512x128, 4 Bpp (b1 lm0)
Raydium: Texture num 13 (font2.tga) loaded: 512x512, 1 Bpp (b1 lm0)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: Internal buffers:
Raydium: -----------------
Raydium: Total of 0 vertex(s) loaded:
Raydium: Texture num 0: 0 vertex(s) - loaded as "dummy.null"
Raydium: Texture num 1: 0 vertex(s) - loaded as "BOXfront.tga"
Raydium: Texture num 2: 0 vertex(s) - loaded as "BOXback.tga"
Raydium: Texture num 3: 0 vertex(s) - loaded as "BOXleft.tga"
Raydium: Texture num 4: 0 vertex(s) - loaded as "BOXright.tga"
Raydium: Texture num 5: 0 vertex(s) - loaded as "BOXbottom.tga"
Raydium: Texture num 6: 0 vertex(s) - loaded as "BOXtop.tga"
Raydium: Texture num 7: 0 vertex(s) - loaded as "theme-maniadrive.tga"
Raydium: Texture num 8: 0 vertex(s) - loaded as "font3.tga"
Raydium: Texture num 9: 0 vertex(s) - loaded as "video"
Raydium: Texture num 10: 0 vertex(s) - loaded as "BOXcursor.tga"
Raydium: Texture num 11: 0 vertex(s) - loaded as "mania_logo2.tga"
Raydium: Texture num 12: 0 vertex(s) - loaded as "BOXmania_music_popup.tga"
Raydium: Texture num 13: 0 vertex(s) - loaded as "font2.tga"
Raydium: Estimated total: 10.92 MB used for textures.
Raydium: Using 0 object(s):
Raydium: sound: Deleting sources
Raydium: sound: Deleting buffers
Raydium: sound: Releasing OpenAL
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Using repositories to get 'mania_simple.mni.tri' file:
Raydium: FAILED: file not found (http://repository.raydium.org/)
Raydium: No valid repository found for this file, abording.
cannot read from file "mania_simple.mni.tri", fopen() failed
Raydium: shadow: ground (0) modelsize is 0.00, center factors : nan/nan
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: mania.box: 6 box(es) loaded
Raydium: Using repositories to get 'mania.dat' file:
Raydium: FAILED: file not found (http://repository.raydium.org/)
Raydium: No valid repository found for this file, abording.
Raydium: error: cannot open 'mania.dat'
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Object: loading "clio.tri", version 1
Raydium: Texture num 14 (car00.tga) loaded: 256x256, 4 Bpp (b0 lm0)
Raydium: Texture num 15 (vitre.tga) loaded: 8x8, 4 Bpp (b1 lm0)
Raydium: Object: loading "roue5.tri", version 1
Raydium: Texture num 16 (roueclio.tga) loaded: 512x512, 3 Bpp (b0 lm0)
Raydium: Texture num 17 (smokeexhaustpipe.tga) loaded: 256x256, 4 Bpp (b1 lm0)
Raydium: GUI: Error: Cannot delete window: invalid window
Raydium: Cannot find any music
Raydium: Object: creating display list for object mania_simple.mni.tri
Raydium: Object: creating display list for object clio.tri
Raydium: Object: creating display list for object roue5.tri
Raydium: Texture num 18 (BOXmaniadrive-bottom.tga) loaded: 1024x128, 4 Bpp (b1 lm0)
Raydium: Texture num 19 (font-lcdmono.tga) loaded: 512x512, 1 Bpp (b1 lm0)
Raydium: Texture num 20 (font-impact.tga) loaded: 512x512, 1 Bpp (b1 lm0)
Raydium: Texture num 21 (font-marcelle.tga) loaded: 512x512, 1 Bpp (b1 lm0)
Raydium: sound: Tried to set negative Gain , clipped to 0
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: network: disconnected
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Using repositories to get 'i_got_it_bad_-_The_Napoleon_Blown_Aparts.ogg' file:
Raydium: FAILED: file not found (http://repository.raydium.org/)
Raydium: No valid repository found for this file, abording.
Raydium: sound: Could not open mania_music/i_got_it_bad_-_The_Napoleon_Blown_Aparts.ogg
raydium_sound_load_music: No such file or directory
Raydium: live: WARNING ! video is duplicated
Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20 fps (703 frames)
Raydium: Internal buffers:
Raydium: -----------------
Raydium: Total of 15609 vertex(s) loaded:
Raydium: Texture num 0: 0 vertex(s) - loaded as "dummy.null"
Raydium: Texture num 1: 0 vertex(s) - loaded as "BOXfront.tga"
Raydium: Texture num 2: 0 vertex(s) - loaded as "BOXback.tga"
Raydium: Texture num 3: 0 vertex(s) - loaded as "BOXleft.tga"
Raydium: Texture num 4: 0 vertex(s) - loaded as "BOXright.tga"
Raydium: Texture num 5: 0 vertex(s) - loaded as "BOXbottom.tga"
Raydium: Texture num 6: 0 vertex(s) - loaded as "BOXtop.tga"
Raydium: Texture num 7: 0 vertex(s) - loaded as "theme-maniadrive.tga"
Raydium: Texture num 8: 0 vertex(s) - loaded as "font3.tga"
Raydium: Texture num 9: 0 vertex(s) - loaded as "video"
Raydium: Texture num 10: 0 vertex(s) - loaded as "BOXcursor.tga"
Raydium: Texture num 11: 0 vertex(s) - loaded as "mania_logo2.tga"
Raydium: Texture num 12: 0 vertex(s) - loaded as "BOXmania_music_popup.tga"
Raydium: Texture num 13: 0 vertex(s) - loaded as "font2.tga"
Raydium: Texture num 14: 15117 vertex(s) - loaded as "car00.tga"
Raydium: Texture num 15: 420 vertex(s) - loaded as "vitre.tga"
Raydium: Texture num 16: 72 vertex(s) - loaded as "roueclio.tga"
Raydium: Texture num 17: 0 vertex(s) - loaded as "smokeexhaustpipe.tga"
Raydium: Texture num 18: 0 vertex(s) - loaded as "BOXmaniadrive-bottom.tga"
Raydium: Texture num 19: 0 vertex(s) - loaded as "font-lcdmono.tga"
Raydium: Texture num 20: 0 vertex(s) - loaded as "font-impact.tga"
Raydium: Texture num 21: 0 vertex(s) - loaded as "font-marcelle.tga"
Raydium: Estimated total: 14.59 MB used for textures.
Raydium: Using 3 object(s):
Raydium: Object num 0: 0 vertex(s) - loaded as "mania_simple.mni.tri"
Raydium: Object num 1: 15465 vertex(s) - loaded as "clio.tri"
Raydium: Object num 2: 144 vertex(s) - loaded as "roue5.tri"
Raydium: sound: Deleting sources
Raydium: sound: Deleting buffers
Raydium: sound: Releasing OpenAL


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PostPosted: Fri Jan 27, 2006 12:39 pm 
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Joined: Thu Sep 29, 2005 2:59 pm
Posts: 828
One more thing.
Also i have notice that int he version compiled this morning (compiling also ODe via CVS, not copying it from my older installation) ALL THE OBJECTS ARE BOUNCING ¿¿??
It looks like a ODE problem.
Also , in the test6 the pointer is always going up, so, if you let the cursor resting, the camera finish looking to the sky.


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PostPosted: Fri Jan 27, 2006 2:45 pm 
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Joined: Sun Mar 16, 2003 2:53 am
Posts: 2591
Location: gnniiiii (Scrat)
Hi !

I think there's a few different problems here :

1) ManiaDrive : I think that your mania2.static is in facts ... ManiaDrive ! :) Be sure to compile mania2.c and rename it to mania2.static

2) ODE : There's probably a problem in current CVS version of ODE ... To avoid this sort of troubles, I've planned to host a "stable CVS snapshot" of ODE and OpenAL at raydium.org, and make the configure script download it.

3) Mouse in test6: I've already seen this, but with odd screen height. Can you post here your screen height and mouse position when this happends ?


Last edited by Xfennec on Mon Jan 30, 2006 12:54 pm, edited 1 time in total.

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PostPosted: Mon Jan 30, 2006 9:22 am 
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Wops, yes my mania2.static was mania_drive.c : I had made a ln instead a cp :P

Quote:
Can you post here your screen height and mouse position when this happends ?
Exactly how should i do that?


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PostPosted: Mon Jan 30, 2006 9:37 am 
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hmm, i have made a new checkout of the svnin a new folder and this time the problem don't appear in test6. All goes great


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PostPosted: Mon Jan 30, 2006 1:48 pm 
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Location: gnniiiii (Scrat)
Right, ok. But I think this problem is always here, and test6 should use a threshold or something like that.

PS : it's good to see you here again ;)


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