Raydium 3D Game Engine

Official forum for everything about Raydium, ManiaDrive, MeMak, ...
It is currently Tue Mar 19, 2024 3:05 am

All times are UTC




Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Suggestions from a user
PostPosted: Tue Jun 10, 2008 9:04 pm 
Offline
User avatar

Joined: Thu Sep 29, 2005 2:59 pm
Posts: 828
Here a list of Suggestions from one of our users (he preffers that I put the post). Not completely sure understanding them. I have put //text to add my own comments :

A) Raydium lib:
- extend existing lib (rendering, ode, gui, scripting,materials, shaders, optimalisation, VBO, FBO, ... ) // General improvements i think
- create raydium extension on beginning as external function for game or mod developing //??
- create new game for presentation new Raydium // Completely agree. Raydium needs a new game closer the general desires of the people.

B) EDITOR options:

- write and extend existing R lib for create build-in editor
or (i preffer this Wink ) // raydium_modler it's a builtin editor, but I assume you mean one quite more complex. Ok, i'm agree. But not a mesh editor, a game editor.
- create a lot of convertor from other formats to TRI // I don't think so. Currently if blender can import the external format, then we can export to TRI, so no real problem here.
- write scen convertor from any 3D modelers ( but must by free ) // Is not the same previous point?

C) example to extend R lib: // Just a few many more parser function?

- add text parser for parse user defined format:
raydium_parser_set_block_separator ('{','}');
raydium_parser_set_var_separator('=');
raydium_parser_set_val_separator(',');
raydium_parser_set_raw_separator('[',']');
raydium_parser_get_blockcount();
raydium_parser_get_Vector2f(<line>,<blockid>,<varname>,<out>);
raydium_parser_get_Vector3f(<line>,<blockid>,<varname>,<out>);
raydium_parser_get_Vector4f(<line>,<blockid>,<varname>,<out>);
raydium_parser_get_Vector2i(<line>,<blockid>,<varname>,<out>);
raydium_parser_get_Vector3i(<line>,<blockid>,<varname>,<out>);
raydium_parser_get_Vector4i(<line>,<blockid>,<varname>,<out>);
raydium_parser_get_int(<line>,<blockid>,<varname>,<out>);
raydium_parser_get_float(<line>,<blockid>,<varname>,<out>);
raydium_parser_get_raw(<line>,<blockid>,<varname>,<out>);
raydium_parser_get_str(<line>,<blockid>,<varname>,<out>);
raydium_parser_get_char(<line>,<blockid>,<varname>,<out>);


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group