Raydium 3D Game Engine

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 Post subject: Compile on Linux64
PostPosted: Tue Jul 22, 2008 2:03 pm 
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Joined: Tue Jul 22, 2008 1:59 pm
Posts: 7
I cannot get it to compile for the life of me.

I found all the dependencies, edited the code to work with 64 bit architecture, but when i type "make" this is all i get:
Files created: libraydium.a libraydium.so

I tried to run script comp.sh but I just get thousands of errors. How can I compile the mania_drive.c file???


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 Post subject:
PostPosted: Tue Jul 22, 2008 11:11 pm 
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Joined: Thu Sep 29, 2005 2:59 pm
Posts: 828
have you tried this?
Code:
./odyncomp.sh mania_drive.c


.ocomp.sh also needs a parameter(the application to launch)


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 Post subject:
PostPosted: Wed Jul 23, 2008 1:01 pm 
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Joined: Tue Jul 22, 2008 1:59 pm
Posts: 7
OK, that seems to work. The game is running. Thanks.


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