Raydium 3D Game Engine

Official forum for everything about Raydium, ManiaDrive, MeMak, ...
It is currently Thu Mar 28, 2024 11:51 pm

All times are UTC




Post new topic Reply to topic  [ 3 posts ] 
Author Message
PostPosted: Tue Oct 21, 2008 12:01 pm 
Offline
User avatar

Joined: Thu Sep 29, 2005 2:59 pm
Posts: 828
I need a "render to texture" feature.
In fact I don't need a VBO real render to texture behavior. A simple openGL back-buffer(or front buffer) to texture could be fine for me.
Sadly all my tests failed.

The prototype could be something like:
int raydium_texture_screen_to_texture(void);
(returning the id of the new texture, for example).

I need it for blur effects and so kind.


Top
 Profile  
 
PostPosted: Sat Nov 01, 2008 4:39 pm 
Offline

Joined: Sun Oct 09, 2005 10:46 pm
Posts: 759
Hello,

Is the viewport part of raydium not suitable ?

glReadPixel ??

Perhaps i'm totaly wrong.

Have a nice day
Ouille.


Top
 Profile  
 
PostPosted: Sun Nov 02, 2008 12:03 am 
Offline
User avatar

Joined: Thu Sep 29, 2005 2:59 pm
Posts: 828
Maybe the viewports can do the trick :) Thanks


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 21 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group