Raydium 3D Game Engine

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 Post subject: change ground -> slip
PostPosted: Sun Dec 07, 2008 12:37 pm 
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Joined: Tue Jul 22, 2008 1:52 pm
Posts: 82
hello I have a very simple question
one can change the adherence of the ground??
the majority of time one can simply change the adherence of the wheel of the car what returns to same as to change that of the ground but my problem is that I have object (ball cubes) and it does not adhere well to the ground and if I increase their adherence it adheres too well to the car.

bonjour j'ai une question tout simple
on peut changer l'adhérence du ground ??
la majorité du temps on peut simplement changer l'adhérence des roue de la voiture ce qui revient au même que changer celle du ground mais mon problème est que j'ai des object (balle cube) et il n'adhère pas bien au ground et si j'augmente leur adhérence il adhère trop bien a la voiture.


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PostPosted: Mon Dec 08, 2008 6:18 pm 
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Joined: Sun Oct 09, 2005 10:46 pm
Posts: 759
Hello,

try:
Code:
raydium_ode_element_slip_name("ground",RAYDIUM_ODE_SLIP_NORMAL);


Have a nice day.

Ouille


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PostPosted: Wed Dec 10, 2008 5:24 pm 
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Joined: Tue Jul 22, 2008 1:52 pm
Posts: 82
merci ouille


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