Raydium 3D Game Engine

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PostPosted: Wed Mar 18, 2009 7:15 am 
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Joined: Tue Jul 08, 2008 2:37 am
Posts: 181
mdg583 wrote:
How do I move this thread? Or do I just start a new one in the other area?
We cannot move this thread ourself, I think the only one is Xfennec who has the needed forum permissions to do that, so we have to wait for him if we want to move it. Otherwise you could create a new thread in the Coding topic, as Xfennec suggested.

mdg583 wrote:
st, do you know how difficult it is to use ode 0.10? Is there any other changes that need to be made? I will try that for now.
Minding the build options posted earlier here on this thread, the only modification was to add the call to dInitODE at the beginning of the raydium_ode_init function in raydium/ode.c (M).


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PostPosted: Fri Apr 10, 2009 10:30 pm 
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Joined: Sun May 04, 2008 3:40 am
Posts: 27
Location: Canada
Hello

I don't even remember where this is at, but here is where I am at anyway:
Uploaded freebsd_r836.patch, and Makefile.FreeBSD is still there as well.

Matthew


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