powerpup118 wrote:
Please include newbie instructions? I'm running windows XP, I have no idea what to do with the .dmg file?
Instructions are included in the disk image. You can for example use
7-Zip to extract the files from the disk image under Windows.
Xfennec wrote:
Pictures used for a short post on my blog about all this ...
Alright, I see. I've tried to translate the text into german using Google translation tools. As far as I can say from this more or less shit translation, it's a very nice entry. The comments seem to be very harsh on this, but no one can stop us porting Raydium to everything you can think of, it's so much fun!
Xfennec wrote:
What do I need to create applications on the iPhone?
Ok, I'll try to give an answer to this question.
As an
ADC member I can say that the official Apple iPhone SDK seems to be only available for Mac OS X. But I've seen some sites on the web that describe other methods to develop applications for the iPhone OS platform. So, you should also be able to use other cross-compilation build environment, but I cannot confirm this, since I haven't tried another way aside the official supported one. If you search for a solution, for example for an
iPhone SDK Windows, you will find some interesting stuff. Instructions on how to set up environments using e. g. Cygwin or MSYS/MinGW, manipulating the Apple iPhone SDK to get it working nearly everywhere. It seems, the best way on e. g. GNU/Linux or Windows is to run a modified version of Mac OS X in VMware, VirtualBox or PearPC. Then you can use the official development way, where you can also use the iPhone simulator software, so you don't even have to own an iPhone. In fact there are also tools for the iPhone to develop applications on the iPhone for itself.
This is surely not what you want to hear about the Raydium SDK for the iPhone OS, but I cannot support other development environments since I don't know them and I think using other methods apart the official Apple way is not legally.