Raydium 3D Game Engine

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PostPosted: Wed Nov 30, 2005 7:33 am 
Hi. I am taking a look at your engine.

I was wondering if it would be possible to have this engine support different languages like FreePascal or XBLite. Those two are very powerful programming languages as well I understand and use sometimes.

Though I am very newbish when it comes to how to make a wrapper for those different languages. Which indeed I am willing to do.


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PostPosted: Wed Nov 30, 2005 8:36 am 
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Joined: Sun Mar 16, 2003 2:53 am
Posts: 2591
Location: gnniiiii (Scrat)
Hi !

The answer is "probably", and in facts, the problem is more about FP and XBLite abilities than about Raydium's ones
The engine now provides (unofficial) Python bindings, with the help of SWIG ( http://www.swig.org/ ), showing that the API is quite compatible with such things, but the bad new is that we do no support anything else than embedded PHP for now, since each new binding set requires a lot of maintening work.

But if you want to try the adventure, feel free, it would be a great thing for Raydium ;)


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