|Raydium 3D Game Engine
|Set up the light.
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|Author:||Farabi [ Fri Nov 28, 2008 8:23 am ]|
|Post subject:||Set up the light.|
How to set up the light so there would be no dark side on each object? (It called ambient light am I right?)
|Author:||Xfennec [ Thu Jan 01, 2009 9:49 pm ]|
|Post subject:||Re: Set up the light.|
For some reason (useless ? :), the ambient term is not managed by Raydium.
You can probably talk directly to OpenGL with something like (untested):
... Or we may add ambient term to Raydium (one or two tiny functions, a new global array, and it's done). Why not.
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