Raydium 3D Game Engine

Official forum for everything about Raydium, ManiaDrive, MeMak, ...
It is currently Thu Mar 22, 2018 4:11 am

All times are UTC

Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Compiling in Linux,
PostPosted: Fri Apr 03, 2009 6:29 pm 

Joined: Thu Oct 09, 2008 5:49 pm
Posts: 69

I downloaded the stable SDK release for Linux,
Could anyone give detailed instructions on how to compile? I'm used to windows where you just double click a file! :lol:
So any help on compiling tests inside of Ubuntu Linux would eb appreciated. :mrgreen:

 Post subject: Re: Compiling in Linux,
PostPosted: Sat Apr 04, 2009 10:23 pm 

Joined: Sun Oct 09, 2005 10:46 pm
Posts: 759

According to Vincente you need to install several package, he gave me this line.

sudo apt-get install build-essential libgl1-mesa-dev libglu1-mesa-dev libopenal1 libopenal-dev libogg0 libogg-dev libvorbis0a libvorbis-dev bison flex libcurl3-dev libglew-dev libalut-dev libjpeg62-dev libxinerama-dev libxml2-dev

Next you need to run ./configure where you have deflated your archive.

Hope this help, i just make one test on a virtualized unbuntu and stop as opengl is not supported on windows hosts.

Have a nice day.

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC

Who is online

Users browsing this forum: No registered users and 1 guest

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group