Raydium 3D Game Engine

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PostPosted: Sun Nov 30, 2008 1:07 pm 
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Joined: Sat Nov 22, 2008 6:33 am
Posts: 68
Why FSRad only produce a white texture on my model?
If Im not mistaken on the tutorial it was wrote that I must do a hand editing on the UV coordinate. How to do it automatically?


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PostPosted: Sun Nov 30, 2008 3:26 pm 
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Joined: Sun Oct 09, 2005 10:46 pm
Posts: 759
Hello,

Blender can now compute radiosity.
Perhaps it's better to do it under blender directly ?

Have a nice day.

Ouille


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PostPosted: Mon Dec 01, 2008 1:44 am 
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Joined: Sat Nov 22, 2008 6:33 am
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Sorry but, can you make a step by step tutorial on blender 2.48a because the old tutorial is not working. After I compute the radiosity does it mean I have to bake it?


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PostPosted: Mon Dec 01, 2008 11:16 am 
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Joined: Sun Oct 09, 2005 10:46 pm
Posts: 759
Hello,

Yes you have to bake it to a new texture.

I'm sorry but i won't have time to make a step by step tutorial, and i'm not skilled to write a blender tutorial.

I think you can find such tuto on the web. Even if menu change.

Have a nice day.

Ouille.


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PostPosted: Tue Dec 02, 2008 2:55 pm 
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Joined: Sat Nov 22, 2008 6:33 am
Posts: 68
Got no luck baking using blender, the UV texture make my model too dark. Im looking forward for FSRad to be usable.
About blender radiosity, I cannot bake it into texture. Unfortunately there are less example and tutorial about this.
Ouile, can I have an example of a good textured model with a good lightmap?


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PostPosted: Fri Dec 05, 2008 7:21 pm 
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Joined: Thu Oct 09, 2008 5:49 pm
Posts: 69
Farabi wrote:
Got no luck baking using blender, the UV texture make my model too dark.

Maybe you could use the no shadows effect that Blender has?
Or you have different problem?


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PostPosted: Sat Dec 06, 2008 5:51 am 
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Joined: Sat Nov 22, 2008 6:33 am
Posts: 68
Problem solve, I managed to make it working. The problem is at ligthing on raydium, I dont use the light proprely.
Now I used 4 light on 4 direction and make the scene brighter. Here is the result.
Image


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PostPosted: Sat Dec 06, 2008 11:15 am 
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Joined: Sun Oct 09, 2005 10:46 pm
Posts: 759
Hello,

Nice are you using fs rad or blender directly ?

Have a nice day.
Ouille


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PostPosted: Sun Dec 07, 2008 6:44 am 
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Joined: Sat Nov 22, 2008 6:33 am
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Im using blender directly, and its very complicated for a newbie modeler like me. Thanks to vincente.


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PostPosted: Sun Dec 07, 2008 8:24 am 
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Joined: Thu Sep 29, 2005 2:59 pm
Posts: 828
No problem ;) (And it's vicente, without the extra "n")


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