Hi!
Some time ago, I'd an idea for a self running demo like Volcano using some sprites from one of my favorite games, Populous 3: The Beginning, in this case.
I've exported some image files from the data packages for my first sprites.
Every shaman is able to idle, walk and pray for now. Like in the original game, every sprite has eight directions.
The initial idea for the scene is that the sprites are walking around on an island with some special huts, like on the following picture:
But for now, they are walking on cocorobix with plashy.
The shaman package includes the following:
- All shaman sprite and image files.
- The current shaman.c demo.
- A Python script for The GIMP, which prepares and helps you to create a Raydium ready sprite image file, from many small single images, using Python-Fu.
- All used resource files, including the exported ones from the game and the XCF files.
Short control instructions:
- F1..F4, 1..4: Follow different shaman.
- Space, I: Show shaman information.
- Page Up, Page Down: Release or set FPS limiter.
- S: Save screenshot.
- D: Toggle debug view.
- ESC, Q: Quit.
You can also use the orbit camera to zoom in or out and fly around the focused shaman, but don't wonder about the shaman direction in a different camera angle of view. This is not implemented yet and will be the next thing to deal with.
I hope you enjoy watching this little sprite demo.
Isle of Shaman:
First Shaman Preview (5MB)
Best regards,
st