| Raydium 3D Game Engine https://memak.raydium.org/  | 
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| Ready to use environment boxes https://memak.raydium.org/viewtopic.php?f=3&t=862  | 
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| Author: | st [ Tue Sep 30, 2008 7:55 pm ] | 
| Post subject: | Ready to use environment boxes | 
Hi! I've created some Raydium ready sky boxes. These were all made with TerraGen. Perhaps they are useful for someone. Desert: skybox_desert.zip ![]() Peak: skybox_peak.zip ![]() Siege: skybox_siege.zip ![]() Starfield: skybox_starfield.zip ![]() Please refer to the Raydium API documentation chapter 20 and the Raydium sky.c source file on how to use the images. Best regards, st  | 
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| Author: | Xfennec [ Tue Sep 30, 2008 8:28 pm ] | 
| Post subject: | Re: Ready to use environment boxes | 
Thanks a lot, st ! Very nice. I could be a good idea to upload all this to official R3S repository... Is it OK for you ?  | 
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| Author: | st [ Tue Sep 30, 2008 8:46 pm ] | 
| Post subject: | Re: Ready to use environment boxes | 
Gladly! Feel free to upload them to the official R3S repository.  | 
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| Author: | Xfennec [ Tue Sep 30, 2008 9:40 pm ] | 
| Post subject: | Re: Ready to use environment boxes | 
Done. You can now test this great work, using things like this in the console of any application using a skybox: Code: raydium_sky_box_name("desert") raydium_sky_box_name("peak") raydium_sky_box_name("siege") raydium_sky_box_name("starfield") "starfield" looks very good. I tried to create my own, a long time ago. The result was ugly Thanks again !  | 
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| Author: | vicentecarro [ Wed Oct 01, 2008 7:37 am ] | 
| Post subject: | Re: Ready to use environment boxes | 
Thanks st  | 
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| Author: | ouille [ Fri Oct 03, 2008 8:20 pm ] | 
| Post subject: | Re: Ready to use environment boxes | 
Nice !  | 
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| Author: | batcox [ Sun Oct 05, 2008 6:13 am ] | 
| Post subject: | Re: Ready to use environment boxes | 
Very good job ! thank you  | 
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