I'm just playing around with Raydium a little bit, following the tutorial and going through some of the API, and I've run into 2 small problems. I'm using an SVN version from yesterday on GNU/Linux.
- The first thing are the coordinates in some functions. Are they supposed to match up with coordinates from Blender? In the function raydium_camera_look_at, the first set of coordinates match up fine, but the second set don't. I'm having to use them in this order:
(camx, camy, camz, camy, -camz, camx)
Is that normal or do I have something messed up?
- The second small problem I'm having is with exporting from Blender. I had one object that was about 100 units in blender long, and that was fine in Raydium, but another object that was only about 0.05 units long was about 10 times larger than it should be.
Checking the tri mesh for the small object shows it is being exported too big. I also tried making the larger mesh even bigger, but it seemed to be about 10 times smaller than it should have been. Is there a certain maximum or minimum size for meshes, or something else I could be messing up during export? I can post the blend and tri files too if needed.
Sorry for this long post in English. Time for me to play some more ManiaDrive, thanks
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