Commit 575 add a great feature to the engine, since you can now create replays !
I've made it so it's possible to play a replay while you're recording a new one.
Example:
- launch test6
- enter
raydium_ode_capture_record("a1.rrp") in the game console
- play a bit
- close test6
- launch test6 again
- enter
raydium_ode_capture_record("a2.rrp")
- then
raydium_ode_capture_play("a1.rrp",0)
- you can play "versus" the replay and all is recorded in "a2.rrp" !
You can then watch the new replay with "rrp_play" : ./odyncomp.sh rrp_play --file a2.rrp
Nice, no ?
Missing features on the work are in the SVN commit:
- smooth replay
- live rewind and slow motion
- particles
- sounds