you have only export for 3ds to tri with the software ivcon that you can download here :
for windows :
http://raydium.org/data/bin_tools_win32/ivcon.exe
for linux :
http://raydium.org/data/raydium_nightly_svn.tar.gz
for linux you must compile it with this command line :
Code:
gcc ivcon.c -o ivcon -lm
in a shell you type :
for windows : 'ivcon.exe truc.3ds truc.tri'
for linux : './ivcon truc.3ds truc.tri'
after the script ask you wich texture it must use for each object in the 3ds file.
example ( under linux ):
Code:
xfennec@Julien temp$ ../ivcon T80.3DS voiture.tri
Found objet: FD, texture to use ? : avant.tga
Found objet: t80/runko, texture to use ? : peinture.tga
Found objet: Camera01?, texture to use ? :
Found objet: t80/gear, texture to use ? : rgb(1,1,1)
for import you can try to import tri to blender and after blender to 3ds.
PS : excuse me for my poor english.