Petite précision : je viens de voir que l'option --window existait ==> là le jeu fonctionne !
Si ça peut aider, voici les msg fournis (y'a aussi qq 'errors') :
Code:
$ ./mania_drive.sh --window Raydium: Raydium 3D Game Engine
Raydium: version 0.705
Raydium: command line args: OK
Raydium: chdir to 'game/': OK
Raydium: using '/home/nicolas/.mania_drive' as home dir
Raydium: Requesting 1280x1024:32 mode
Raydium: no Xinerama on this display
Xlib: extension "XFree86-DRI" missing on display ":1.0".
Raydium: (my)glut: WARNING: This is an *INDIRECT* rendering context.
Raydium: Found 1280x1024 with 24 bpp color and 24 bits zbuffer (stencil is 1)
Raydium: using RADEON X300/X550 Series Generic, from ATI Technologies Inc. (version 1.2 (2.0.6011 (8.28.8)))
Raydium: Signal Handlers: OK
Raydium: OpenGL extensions: OK
Raydium: Platform "4xfloat" vector size is: 16 byte(s) long
Raydium: OpenGL implementation maximum texture size: 2048x2048
Raydium: OpenGL hardware providing 8 texture unit(s)
Raydium: vertex arrays memory: OK
Raydium: path: OK
Raydium: keyboard: OK
Raydium: mouse: OK
Raydium: /dev/input/event0: cannot open (rw), no Force Feedback.
Raydium: joy: FAILED (cannot open /dev/js0 and /dev/input/js0)
Raydium: sound: Buffer creation successfull
Raydium: sound: OK, using 'default device'
Raydium: PHP support: OK
Raydium: atexit functions: OK
Raydium: lights: OK
Raydium: fog: OK
Raydium: objects: OK
Raydium: network: OK
Raydium: timer: detection: 1 iterations: diff: 1 steps (1000000/sec)
Raydium: timecall: method accuracy = 0.001 ms (999999.94 Hz)
Raydium: timecall: Using basic gettimeofday() method
Raydium: timecall: OK (999999 Hz)
Raydium: timecall: softcall 0: 1 Hz (1000000 clocks interval)
Raydium: particle: OK
Raydium: gui: OK
Raydium: video (live): OK
Raydium: shadow: OK
Raydium: HDR: OK
Raydium: shaders: FAILED (GLSL 1.0 not found)
Raydium: webserver: OK
Raydium: Raydium engine reseted to original state
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: physics: ODE Net: 10 element(s)/packet
Raydium: physics: OK
Raydium: RegAPI: OK
Raydium: Engine is now ready.
-----------------------------------------------------------
Raydium: sound: Tried to set negative or 0 Pitch , clipped to 0.1
Raydium: Texture num 1 (BOXfront.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 2 (BOXback.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 3 (BOXleft.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 4 (BOXright.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 5 (BOXbottom.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 6 (BOXtop.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 7 (theme-maniadrive.tga) loaded: 256x256, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 8 (font3.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: timecall: softcall 2: 1 Hz (1000000 clocks interval)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Texture num 9 (video) FAKED: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: live: texture 'video' created
Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20.00 fps (703 frames)
Raydium: Texture num 10 (BOXmania_cursor.tga) loaded: 32x32, 4 Bpp (b1 lm0 hdr0)Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Texture num 11 (mania_logo2.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 12 (BOXmania_music_popup.tga) loaded: 512x128, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 13 (font2.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: GUI: Error: Cannot delete window: invalid window
Raydium: sound: Tried to set negative Gain , clipped to 0
data file generated.
Raydium: Object: loading "wania1.tri", version 1
Raydium: Texture num 14 (mania1.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 15 (ground.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 16 (tr-barrier.rgb) loaded: 128x128, 4 Bpp (b2 lm0 hdr0)
Raydium: Object: loading "wania2.tri", version 1
Raydium: Texture num 17 (detail.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "wania7.tri", version 1
Raydium: Object: loading "mania_check_point.tri", version 1
Raydium: Texture num 18 (tx_bois0.tga) loaded: 256x256, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 19 (check_point.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 20, rgb(0.500000,0.500000,0.500000) is RGB Color
Raydium: Object: loading "mania_finish.tri", version 1
Raydium: Texture num 21 (finish.tga) loaded: 256x32, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania3.tri", version 1
Raydium: Texture num 22 (mania3.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania_wbas.tri", version 1
Raydium: Texture num 23 (rockxfgrass.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Object: loading "mania_coin.tri", version 1
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Object: loading "/home/nicolas/.mania_drive/mania_simple.mni.tri", version 1
Raydium: shadow: ground (8) modelsize is 21.00, center factors : 0.62/0.67
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: /home/nicolas/.mania_drive/mania.box: 4 box(es) loaded
Raydium: shadow: shadow map size detected to 1024x1024
Raydium: Texture num 24 (shadowmap) FAKED: 1024x1024, 4 Bpp (b0 lm0 hdr0)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: ODE: Error: Cannot delete object: invalid name or index
Raydium: Object: loading "clio.tri", version 1
Raydium: Texture num 25 (car00.tga) loaded: 256x256, 4 Bpp (b0 lm0 hdr0)
Raydium: Texture num 26 (vitre.tga) loaded: 8x8, 4 Bpp (b1 lm0 hdr0)
Raydium: Object: loading "roue5.tri", version 1
Raydium: Texture num 27 (roueclio.tga) loaded: 512x512, 3 Bpp (b0 lm0 hdr0)
Raydium: Texture num 28 (smokeexhaustpipe.tga) loaded: 256x256, 4 Bpp (b1 lm0 hdr0)
Raydium: GUI: Error: Cannot delete window: invalid window
Raydium: Now playing mania_music/eraseandrewind.ogg ...
Raydium: Object: creating **shadow** display list for object clio.tri
Raydium: Object: creating **shadow** display list for object roue5.tri
Raydium: Object: creating display list for object /home/nicolas/.mania_drive/mania_simple.mni.tri
Raydium: Object: creating display list for object clio.tri
Raydium: Object: creating display list for object roue5.tri
Raydium: Object: creating **shadow** display list for object /home/nicolas/.mania_drive/mania_simple.mni.tri
Raydium: Texture num 29 (BOXmaniadrive-bottom.tga) loaded: 1024x128, 4 Bpp (b1 lm0 hdr0)
Raydium: Texture num 30 (font-lcdmono.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Texture num 31 (font-impact.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)
Raydium: Texture num 32 (font-marcelle.tga) loaded: 512x512, 1 Bpp (b1 lm0 hdr0)Raydium: sound: ERROR : setting listener position :40961
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: Changing game state to 3
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: Changing game state to 3
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: Changing game state to 3
Raydium: Changing game state to 1
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: Changing game state to 2
Raydium: timecall: callback 1: 400 Hz (2500 clocks interval)
Raydium: network: disconnected
Raydium: timecall: WARNING ! 0 Hz callback (num 1)
Raydium: live: WARNING ! video is duplicated
Raydium: video: mania_menu_v1.jpgs (0) as live texture video (0), 256x256 20.00 fps (703 frames)
Raydium: sound: ERROR : setting listener position :40961
Raydium: array(17) {
Raydium: [0]=>
Raydium:
Raydium: string(15) "
Raydium: be_accurate.mni
Raydium: "
Raydium: [1]=>
Raydium:
Raydium: string(13) "
Raydium: good_jump.mni
Raydium: "
Raydium: [2]=>
Raydium:
Raydium: string(16) "
Raydium: cactus_hurts.mni
Raydium: "
Raydium: [3]=>
Raydium:
Raydium: string(18) "
Raydium: SuperClioBros1.mni
Raydium: "
Raydium: [4]=>
Raydium:
Raydium: string(11) "
Raydium: bigjump.mni
Raydium: "
Raydium: [5]=>
Raydium:
Raydium: string(10) "
Raydium: canyon.mni
Raydium: "
Raydium: [6]=>
Raydium:
Raydium: string(18) "
Raydium: SuperClioBros2.mni
Raydium: "
Raydium: [7]=>
Raydium:
Raydium: string(8) "
Raydium: beg3.mni
Raydium: "
Raydium: [8]=>
Raydium:
Raydium: string(8) "
Raydium: beg2.mni
Raydium: "
Raydium: [9]=>
Raydium:
Raydium: string(12) "
Raydium: visebien.mni
Raydium: "
Raydium: [10]=>
Raydium:
Raydium: string(11) "
Raydium: simple8.mni
Raydium: "
Raydium: [11]=>
Raydium:
Raydium: string(12) "
Raydium: off_road.mni
Raydium: "
Raydium: [12]=>
Raydium:
Raydium: string(8) "
Raydium: beg4.mni
Raydium: "
Raydium: [13]=>
Raydium:
Raydium: string(8) "
Raydium: beg1.mni
Raydium: "
Raydium: [14]=>
Raydium:
Raydium: string(10) "
Raydium: simple.mni
Raydium: "
Raydium: [15]=>
Raydium:
Raydium: string(8) "
Raydium: bump.mni
Raydium: "
Raydium: [16]=>
Raydium:
Raydium: string(8) "
Raydium: beg5.mni
Raydium: "
Raydium: }
Raydium: Internal buffers:
Raydium: -----------------
Raydium: Total of 23205 vertex(s) loaded:
Raydium: Texture num 0: 0 vertex(s) - loaded as "dummy.null"
Raydium: Texture num 1: 0 vertex(s) - loaded as "BOXfront.tga"
Raydium: Texture num 2: 0 vertex(s) - loaded as "BOXback.tga"
Raydium: Texture num 3: 0 vertex(s) - loaded as "BOXleft.tga"
Raydium: Texture num 4: 0 vertex(s) - loaded as "BOXright.tga"
Raydium: Texture num 5: 0 vertex(s) - loaded as "BOXbottom.tga"
Raydium: Texture num 6: 0 vertex(s) - loaded as "BOXtop.tga"
Raydium: Texture num 7: 0 vertex(s) - loaded as "theme-maniadrive.tga"
Raydium: Texture num 8: 0 vertex(s) - loaded as "font3.tga"
Raydium: Texture num 9: 0 vertex(s) - loaded as "video"
Raydium: Texture num 10: 0 vertex(s) - loaded as "BOXmania_cursor.tga"
Raydium: Texture num 11: 0 vertex(s) - loaded as "mania_logo2.tga"
Raydium: Texture num 12: 0 vertex(s) - loaded as "BOXmania_music_popup.tga"
Raydium: Texture num 13: 0 vertex(s) - loaded as "font2.tga"
Raydium: Texture num 14: 264 vertex(s) - loaded as "mania1.tga"
Raydium: Texture num 15: 204 vertex(s) - loaded as "ground.tga"
Raydium: Texture num 16: 456 vertex(s) - loaded as "tr-barrier.rgb"
Raydium: Texture num 17: 360 vertex(s) - loaded as "detail.tga"
Raydium: Texture num 18: 720 vertex(s) - loaded as "tx_bois0.tga"
Raydium: Texture num 19: 324 vertex(s) - loaded as "check_point.tga"
Raydium: Texture num 20: 180 vertex(s) - loaded as "rgb(0.5,0.5,0.5)"
Raydium: Texture num 21: 216 vertex(s) - loaded as "finish.tga"
Raydium: Texture num 22: 186 vertex(s) - loaded as "mania3.tga"
Raydium: Texture num 23: 4686 vertex(s) - loaded as "rockxfgrass.tga"
Raydium: Texture num 24: 0 vertex(s) - loaded as "shadowmap"
Raydium: Texture num 25: 15117 vertex(s) - loaded as "car00.tga"
Raydium: Texture num 26: 420 vertex(s) - loaded as "vitre.tga"
Raydium: Texture num 27: 72 vertex(s) - loaded as "roueclio.tga"
Raydium: Texture num 28: 0 vertex(s) - loaded as "smokeexhaustpipe.tga"
Raydium: Texture num 29: 0 vertex(s) - loaded as "BOXmaniadrive-bottom.tga"
Raydium: Texture num 30: 0 vertex(s) - loaded as "font-lcdmono.tga"
Raydium: Texture num 31: 0 vertex(s) - loaded as "font-impact.tga"
Raydium: Texture num 32: 0 vertex(s) - loaded as "font-marcelle.tga"
Raydium: Estimated total: 23.76 MB used for textures.
Raydium: Using 11 object(s):
Raydium: Object num 0: 36 vertex(s) - loaded as "wania1.tri"
Raydium: Object num 1: 144 vertex(s) - loaded as "wania2.tri"
Raydium: Object num 2: 174 vertex(s) - loaded as "wania7.tri"
Raydium: Object num 3: 288 vertex(s) - loaded as "mania_check_point.tri"
Raydium: Object num 4: 288 vertex(s) - loaded as "mania_finish.tri"
Raydium: Object num 5: 6 vertex(s) - loaded as "mania3.tri"
Raydium: Object num 6: 192 vertex(s) - loaded as "mania_wbas.tri"
Raydium: Object num 7: 54 vertex(s) - loaded as "mania_coin.tri"
Raydium: Object num 8: 6414 vertex(s) - loaded as "/home/nicolas/.mania_drive/mania_simple.mni.tri"
Raydium: Object num 9: 15465 vertex(s) - loaded as "clio.tri"
Raydium: Object num 10: 144 vertex(s) - loaded as "roue5.tri"
Raydium: sound: Deleting sources
Raydium: sound: Deleting buffers
Raydium: sound: Releasing OpenAL
Raydium: path: read: "/home/nicolas/.mania_drive/data"
Raydium: path: write: "/home/nicolas/.mania_drive/data"